Material Library - Blender 3.6 hangs mac forever #104716

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opened 2023-06-25 02:02:59 +02:00 by Ric-Lopez · 9 comments

System Information
Operating system:
iMac (Retina 5K, 27-inch, 2020)
3.6 GHz 10-Core Intel Core i9
128 GB 2667 MHz DDR4

Graphics card: AMD Radeon Pro 5500 XT 8 GB

Blender Version
Broken: version: 3.6.0 Beta, branch: 3.6.0 2023-06-25,
Worked: none

Addon Information
Name: Material Library (0, 6, 0)
Author: Mackraken

Short description of error
creating a new library causes Blender to hang until I force it to quit

Exact steps for others to reproduce the error
open a blank file,
select the cube
go to Materials
go to Materials Library VX
select new Library
type in a name
hit enter
and wait forever......

**System Information** Operating system: iMac (Retina 5K, 27-inch, 2020) 3.6 GHz 10-Core Intel Core i9 128 GB 2667 MHz DDR4 Graphics card: AMD Radeon Pro 5500 XT 8 GB **Blender Version** Broken: version: 3.6.0 Beta, branch: 3.6.0 2023-06-25, Worked: none **Addon Information** Name: Material Library (0, 6, 0) Author: Mackraken **Short description of error** creating a new library causes Blender to hang until I force it to quit **Exact steps for others to reproduce the error** open a blank file, select the cube go to Materials go to Materials Library VX select new Library type in a name hit enter and wait forever......
Ric-Lopez added the
Type
Report
Priority
Normal
Status
Needs Triage
labels 2023-06-25 02:03:00 +02:00
Member

Hi, thanks for the report. Could it because the materials those libraries contains are incompatible with Metal backend?
Does it work after switching to OpenGL backend?

Hi, thanks for the report. Could it because the materials those libraries contains are incompatible with Metal backend? Does it work after switching to OpenGL backend?
Pratik Borhade added
Status
Needs Information from User
and removed
Status
Needs Triage
labels 2023-08-09 07:41:13 +02:00
Author

For me, even with Metal changed over to OpenGL -

I select "New Library" and wait, and wait..... then blender becomes "Unresponsive" for a while or crashes.

It does actually create the "Blend" file in the "Matlib" folder, but gets stuck in a loop somewhere and never returns.

For me, even with Metal changed over to OpenGL - I select "New Library" and wait, and wait..... then blender becomes "Unresponsive" for a while or crashes. It does actually create the "Blend" file in the "Matlib" folder, but gets stuck in a loop somewhere and never returns.
Member

Thanks. @iss , can you replicate this on Mac?

Thanks. @iss , can you replicate this on Mac?
Author

iMac is the machine I have and am having this problem on.... (Specs in the opening note on top of this page)

iMac is the machine I have and am having this problem on.... (Specs in the opening note on top of this page)

Can't reproduce on
Operating system: macOS-13.4-x86_64-i386-64bit 64 Bits
Graphics card: Metal API AMD Radeon Pro 5700 XT 1.2

Can't reproduce on Operating system: macOS-13.4-x86_64-i386-64bit 64 Bits Graphics card: Metal API AMD Radeon Pro 5700 XT 1.2
Author

Then, I assume I'll have to go through each of my addons until I find a culprit....

Then, I assume I'll have to go through each of my addons until I find a culprit....

I'm having the same problem on an M1 Macbook Pro. Whenever I try to even open something in the template library, it crashes Blender. I can't take a screenshot and have it crash at the same time, so I attached a photo I took with my phone.

Here are my settings:

System Information
Operating system: macOS-13.4.1-arm64-arm-64bit 64 Bits
Graphics card: Metal API Apple M1 Max 1.2

Blender Version
Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash: e53e55951e7a

It was working okay in 3.6.1.

I'm having the same problem on an M1 Macbook Pro. Whenever I try to even open something in the template library, it crashes Blender. I can't take a screenshot and have it crash at the same time, so I attached a photo I took with my phone. Here are my settings: **System Information** Operating system: macOS-13.4.1-arm64-arm-64bit 64 Bits Graphics card: Metal API Apple M1 Max 1.2 **Blender Version** Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash: `e53e55951e7a` It was working okay in 3.6.1.
Member

Then, I assume I'll have to go through each of my addons until I find a culprit....

Any updates on this?

> Then, I assume I'll have to go through each of my addons until I find a culprit.... Any updates on this?
Author

I am sorry, no, I have not had a chance - nor needed it enough, to take the considerable time required....

I am sorry, no, I have not had a chance - nor needed it enough, to take the considerable time required....
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Reference: blender/blender-addons#104716
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