Copy Render Settings
add-on needs to be updated for modern render engines (Eevee, Cycles, Workbench...)
#104771
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Reference: blender/blender-addons#104771
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System Information
Operating system: Windows-10-10.0.22621-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 545.37
Blender Version
Broken: version: 3.6.0, branch: blender-v3.6-release, commit date: 2023-06-27 08:08, hash:
c7fc78b81ecb
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Copy Render Settings (1, 1, 0)
Author: Bastien Montagne
Short description of error
Doesn't copy anything as far as i see
Edit: Seems to copy some stuff, but not the entire look, for example render samples in EEVEE
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
@mont29 hi, can you check?
Guess it only stores Cycles/bake sample?
This add-on was written ages ago, when there was only the internal render engine!
So yes, it only handles settings in
Scene.render
. Addingeevee
,shading
andcycles
to it shall be fairly trivial though. ;)Copy Render settings does not work for me at allto `Copy Render Settings` add-on needs to be updated for modern render engines (Eevee, Cycles, Workbench...)Sorry I wasn't active, but thank you @mont29 for the update. This addon will be trivial in my project, since I have to make sure all the settings are synced between scenes and files.
Any plans to get this ported to 3.6?
@Albert-OShea no, this way too much of changes to qualify as 'bug fix' ;)
@mont29 But it is a fix, it was dysfunctional before because it couldn't copy a lot of the render settings, which is its one job. Does the team have an arbitrary size limit to what can be considered a 'bug fix', or is it a gut feeling?