Gltf 2.0 exporter: exporting Actions with "Bake all objects animations" does not bake actions to the selection. #104864
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Reference: blender/blender-addons#104864
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System Information
Operating system: Ubuntu 22.04
Graphics card:
Blender Version
Broken: 3.6.2
Short description of error
Exporting a Selected object which is constrained to a Animated object with "Bake all objects animations" and "Actions" options, does not bake actions to the selection.
Expected: for every Action (even only fake user actions), all constrains are applied to all objects and the final result is baked to a corresponding action for the selected object.
If we add the actions to the NLA stack of the Selected object the exported actions are empty. If we add the actions to the NLA of the Animated object, the top action strip is copied to every action.
Exact steps for others to reproduce the error
Workaround:
The only way to export animations for ConstrainedRig is manually baking visual keys for each action. This is not optimum and forces user to fill each action with unwanted keyframes for ConstrainedRig. If we bake to other set of actions, the original set of actions get baked into the exported file.
bug-report-export-actions.blend
Hello,
We will fix the error.
But, here is no reason to take into account the original animations, and neither the active one, as the animated armature is not exported.
This is the same behavior in other exporter like fbx.
Even if we broadcast animation on the constraint armature, this will lead to bad animation, as there are constraints on bones.
error fixed by
15780ade32