Rigify: widget jaw_mouth, generated by face.skin_jaw, does not follow relative direction of mouth or jaw. #104871

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opened 2023-09-06 07:54:00 +02:00 by Julio Cargnin Pereira · 1 comment

System Information
Operating system: Linux-6.4.6-76060406-generic-x86_64-with-glibc2.35 64 Bits, X11 UI
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 535.98

Blender Version
Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash: e53e55951e7a
Worked: (newest version of Blender that worked as expected)

Short description of error
When you have set a metarig with a face.skin_jaw rigtype with a mouth that is no facing perfectly -Y direction, the generated widget jaw_mouth won't try to guess the intended mouth direction and will always face -Y regardless, loosing potential use cases for the created widget.

Default behavior:
2023-09-06_14-20.jpeg

Potential cases and limitation:
2023-09-06_14-41.jpeg

Exact steps for others to reproduce the error
Add a face.skin_jaw rig sample to yout metarig and face it to other direction that is not -Y.
You will note that the generated face.skin_jaw widget won't face the expected direction.

Considering this is not a bug, a proposal
2023-09-06_14-53.jpeg

**System Information** Operating system: Linux-6.4.6-76060406-generic-x86_64-with-glibc2.35 64 Bits, X11 UI Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 535.98 **Blender Version** Broken: version: 3.6.2, branch: blender-v3.6-release, commit date: 2023-08-16 16:43, hash: `e53e55951e7a` Worked: (newest version of Blender that worked as expected) **Short description of error** When you have set a metarig with a **face.skin_jaw** rigtype with a mouth that is no facing perfectly -Y direction, the generated widget jaw_mouth won't try to guess the intended mouth direction and will always face -Y regardless, loosing potential use cases for the created widget. Default behavior: ![2023-09-06_14-20.jpeg](/attachments/22058eb2-ff09-493f-95e4-1fabe70d9a46) Potential cases and limitation: ![2023-09-06_14-41.jpeg](/attachments/e9dedbc3-f05b-451d-9df9-93a59bf3c200) **Exact steps for others to reproduce the error** Add a face.skin_jaw rig sample to yout metarig and face it to other direction that is not -Y. You will note that the generated face.skin_jaw widget won't face the expected direction. **Considering this is not a bug, a proposal** ![2023-09-06_14-53.jpeg](/attachments/cbe95563-5474-4e06-bfc8-26d57f19bd28)
Julio Cargnin Pereira added the
Priority
Normal
Status
Needs Triage
Type
Report
labels 2023-09-06 07:54:00 +02:00
Member
@angavrilov
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Reference: blender/blender-addons#104871
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