Objects not updated after 'Copy Modifiers' undo #105021
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Reference: blender/blender-addons#105021
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 536.40
Blender Version
Broken: version: 4.0.1, branch: blender-v4.0-release, commit date: 2023-11-16 16:40, hash:
d0dd92834a08
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Copy Attributes Menu (0, 6, 0)
Author: Bassam Kurdali, Fabian Fricke, Adam Wiseman, Demeter Dzadik
Short description of error
When undoing 'Copy Modifiers', the objects appear unchanged - as if the undo failed. However, viewing the modifier panel, the changes will have correctly been undone. (One can got to edit mode, then back to object mode, to 'refresh' the object - there are likely many other ways to refresh the object.)
Exact steps for others to reproduce the error
Also attached is a blend file with:
Feel free to use this to save a few steps.
In my own scripting I have used:
"bpy.context.view_layer.update()"
To refresh objects when seeing simmilar discrepancies in the viewport.
(I cannot confirm if that is the right fix here, just a possible suggestion)
Please let me know if there is any other information I can provide to assist!