First part in Documentation of Taper contains same text as Origin to Cursor #105089

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opened 2023-12-27 12:00:34 +01:00 by Ben-57 · 3 comments

Addon Information
Name: Precision Drawing Tools (PDT) (1, 5, 3)
Author: Alan Odom (Clockmender), Rune Morling (ermo)

Short description of error

Origin To Cursor:

This button is used to set the Object Origin to the current Cursor location. You can see a full list of available options in the table on the previous page (Before You Begin) for both Edit and Object modes. Here the Working Plane setting is irrelevant. This Tool works in Edit & Object Modes.
Taper:

This button is used to set the Object Origin to the current Cursor location. You can see a full list of available options in the table on the previous page (Before You Begin) for both Edit and Object modes. Here the Working Plane setting is irrelevant. This Tool works only in Edit Mode.

This seems like a copy paste mistake? Or is Taper actually doing the same. The example seems more like I would expect from a tool called Taper.

**Addon Information** Name: Precision Drawing Tools (PDT) (1, 5, 3) Author: Alan Odom (Clockmender), Rune Morling (ermo) **Short description of error** ``` Origin To Cursor: This button is used to set the Object Origin to the current Cursor location. You can see a full list of available options in the table on the previous page (Before You Begin) for both Edit and Object modes. Here the Working Plane setting is irrelevant. This Tool works in Edit & Object Modes. ``` ``` Taper: This button is used to set the Object Origin to the current Cursor location. You can see a full list of available options in the table on the previous page (Before You Begin) for both Edit and Object modes. Here the Working Plane setting is irrelevant. This Tool works only in Edit Mode. ``` This seems like a copy paste mistake? Or is Taper actually doing the same. The example seems more like I would expect from a tool called Taper.
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labels 2023-12-27 12:00:35 +01:00
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cc @ermo @clockmender
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labels 2023-12-27 12:42:42 +01:00
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Yes, this is indeed a Copy-Paste error! I have corrected the WiKi on my Github page, but I do not have access to the Blender Help files to edit those. The full paragraph should read:

"Taper:

This button is used to taper one face of an object, by rotating selected vertices about a fulcrum point, whilst maintaining the projection of associated edges, to a predefined angle. You can see a full list of available options in the table on Page 3 of this Wiki for both Edit and Object modes. Here the Working Plane setting is irrelevant. This Tool works only in Edit Mode.

Uses: Move/Rot Axis Selector.

Selection: Select vertices to be moved, then select fulcrum vertex with SHIFT+Mouse, active vertex is considered the rotational centre.

Example 1: Taper the end of a cube in front view - 25 degrees, set Angle to -25 degrees (25 degrees clockwise), select all vertices to be tapered, SHIFT+Mouse select centre of rotation point vertex, set Move/Rot selector to RotY,MovX, set Working Plane to Front(X-Z), click Taper.

The significance of RotY,MovX is that the Y axis is used as the rotation axis and vertices will be moved along the X axis, in View Working Plane Mode, remember these are then Local axes, not Global ones."

I should be most grateful if someone with the necessary authority could make this change to the Blender Help Files for me.

Thank you, Clockmender.

Yes, this is indeed a Copy-Paste error! I have corrected the WiKi on my Github page, but I do not have access to the Blender Help files to edit those. The full paragraph should read: "Taper: This button is used to taper one face of an object, by rotating selected vertices about a fulcrum point, whilst maintaining the projection of associated edges, to a predefined angle. You can see a full list of available options in the table on Page 3 of this Wiki for both Edit and Object modes. Here the Working Plane setting is irrelevant. This Tool works only in Edit Mode. Uses: Move/Rot Axis Selector. Selection: Select vertices to be moved, then select fulcrum vertex with SHIFT+Mouse, active vertex is considered the rotational centre. Example 1: Taper the end of a cube in front view - 25 degrees, set Angle to -25 degrees (25 degrees clockwise), select all vertices to be tapered, SHIFT+Mouse select centre of rotation point vertex, set Move/Rot selector to RotY,MovX, set Working Plane to Front(X-Z), click Taper. The significance of RotY,MovX is that the Y axis is used as the rotation axis and vertices will be moved along the X axis, in View Working Plane Mode, remember these are then Local axes, not Global ones." I should be most grateful if someone with the necessary authority could make this change to the Blender Help Files for me. Thank you, Clockmender.
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Thanks @clockmender cc @Blendify
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labels 2024-01-05 06:31:40 +01:00
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labels 2024-01-10 05:17:05 +01:00
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Reference: blender/blender-addons#105089
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