3D model is not exported in FBX format #105178
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#105178
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 551.23
Blender Version
Broken: version: 4.0.2, branch: blender-v4.0-release, commit date: 2023-12-05 07:41, hash:
9be62e85b727
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: FBX format (5, 8, 13)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier, @Mysteryem
Short description of error
[Please fill out a short description of the error here]
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Python: Traceback (most recent call last):
File "D:\Programs\Steam\steamapps\common\Blender\4.0\scripts\addons\io_scene_fbx_init_.py", line 663, in execute
return export_fbx_bin.save(self, context, **keywords)
File "D:\Programs\Steam\steamapps\common\Blender\4.0\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3627, in save
ret = save_single(operator, context.scene, depsgraph, filepath, **kwargs_mod)
File "D:\Programs\Steam\steamapps\common\Blender\4.0\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3510, in save_single
fbx_objects_elements(root, scene_data)
File "D:\Programs\Steam\steamapps\common\Blender\4.0\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 3295, in fbx_objects_elements
fbx_data_light_elements(objects, lamp, scene_data)
File "D:\Programs\Steam\steamapps\common\Blender\4.0\scripts\addons\io_scene_fbx\export_fbx_bin.py", line 594, in fbx_data_light_elements
do_shadow = lamp.use_shadow
AttributeError: 'Light' object has no attribute 'use_shadow'
I can't reproduce the issue locally with a .blend file that contains one of each light.
I'm not sure there should ever be a plain
Light
object, it should always be one ofAreaLight
,PointLight
,SpotLight
orSunLight
, each of which do have ause_shadow
attribute.Could you provide a minimal .blend file that has this issue?
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.