Cell Fracture doesn't apply materials properly to interior/exterior faces in Blender 4 #105231

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opened 2024-03-11 22:11:07 +01:00 by VadimA · 0 comments

When applying Cell Fracture to the default subdivided cube (or any other mesh actually), all faces end up using the same interior material instead of different materials for interior/exterior faces. Was testing this in Blender 3.0.1 and everything works fine (see attachment - Blender 3 on the left, Blender 4 on the right).

System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 546.17

Blender Version
Broken: version: 3.6.9, branch: blender-v3.6-release, commit date: 2024-02-19 16:48, hash: e958717a0c25
Worked: (newest version of Blender that worked as expected)

Addon Information
Name: Cell Fracture (0, 2)
Author: ideasman42, phymec, Sergey Sharybin

Short description of error
[Please fill out a short description of the error here]

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

When applying Cell Fracture to the default subdivided cube (or any other mesh actually), all faces end up using the same interior material instead of different materials for interior/exterior faces. Was testing this in Blender 3.0.1 and everything works fine (see attachment - Blender 3 on the left, Blender 4 on the right). **System Information** Operating system: Windows-10-10.0.19045-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 546.17 **Blender Version** Broken: version: 3.6.9, branch: blender-v3.6-release, commit date: 2024-02-19 16:48, hash: `e958717a0c25` Worked: (newest version of Blender that worked as expected) **Addon Information** Name: Cell Fracture (0, 2) Author: ideasman42, phymec, Sergey Sharybin **Short description of error** [Please fill out a short description of the error here] **Exact steps for others to reproduce the error** [Please describe the exact steps needed to reproduce the issue] [Based on the default startup or an attached .blend file (as simple as possible)]
VadimA added the
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Needs Triage
Priority
Normal
Type
Report
labels 2024-03-11 22:11:07 +01:00
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Reference: blender/blender-addons#105231
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