Appended Rigify rig Not Re_Generating #105261

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opened 2024-04-02 16:17:35 +02:00 by Hamid_HrAz · 1 comment

System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits (Windows 11, version 23H2)
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 551.61

Blender Version
Broken: version: 3.6.5, branch: blender-v3.6-release, commit date: 2023-10-16 14:30, hash: cf1e1ed46b7e
Worked: (not tested)

Addon Information
Name: Rigify (0, 6, 7)
Author: Nathan Vegdahl, Lucio Rossi, Ivan Cappiello, Alexander Gavrilov

Short description of error
[ rigify's huma meta rig not generating rig after being appended from another project ]

Exact steps for others to reproduce the error
[ open blender , add rigify meta rig, save and close it , then open new blender project and append the meta rig from previous project that you just saved , try to regenerate rig ]

**System Information** Operating system: Windows-10-10.0.22631-SP0 64 Bits (Windows 11, version 23H2) Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 551.61 **Blender Version** Broken: version: 3.6.5, branch: blender-v3.6-release, commit date: 2023-10-16 14:30, hash: `cf1e1ed46b7e` Worked: (not tested) **Addon Information** Name: Rigify (0, 6, 7) Author: Nathan Vegdahl, Lucio Rossi, Ivan Cappiello, Alexander Gavrilov **Short description of error** [ rigify's huma meta rig not generating rig after being appended from another project ] **Exact steps for others to reproduce the error** [ open blender , add rigify meta rig, save and close it , then open new blender project and append the meta rig from previous project that you just saved , try to regenerate rig ]
Hamid_HrAz added the
Status
Needs Triage
Priority
Normal
Type
Report
labels 2024-04-02 16:17:36 +02:00
Author

I don't know it's related or not but rigrfy human rig is not generating eye deform bones in any condition too , and sometimes some add-ons are causing trouble in blender's functions that's not related to them ...
For example "easy export import" add_on makes "proportional editing" UI elements disappear.
I have attached screenshot from all of my enabled add-ons here..

I don't know it's related or not but rigrfy human rig is not generating eye deform bones in any condition too , and sometimes some add-ons are causing trouble in blender's functions that's not related to them ... For example "**easy export import**" add_on makes "**proportional editing**" UI elements disappear. I have attached screenshot from all of my enabled add-ons here..
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Reference: blender/blender-addons#105261
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