Appended Rigify rig Not Re_Generating #105261
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Reference: blender/blender-addons#105261
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System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits (Windows 11, version 23H2)
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 551.61
Blender Version
Broken: version: 3.6.5, branch: blender-v3.6-release, commit date: 2023-10-16 14:30, hash:
cf1e1ed46b7e
Worked: (not tested)
Addon Information
Name: Rigify (0, 6, 7)
Author: Nathan Vegdahl, Lucio Rossi, Ivan Cappiello, Alexander Gavrilov
Short description of error
[ rigify's huma meta rig not generating rig after being appended from another project ]
Exact steps for others to reproduce the error
[ open blender , add rigify meta rig, save and close it , then open new blender project and append the meta rig from previous project that you just saved , try to regenerate rig ]
I don't know it's related or not but rigrfy human rig is not generating eye deform bones in any condition too , and sometimes some add-ons are causing trouble in blender's functions that's not related to them ...
For example "easy export import" add_on makes "proportional editing" UI elements disappear.
I have attached screenshot from all of my enabled add-ons here..