Error - Hydra Storm - Color output in noise factor #105266

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opened 2024-04-04 15:17:29 +02:00 by Antonio · 0 comments

System Information
Operating system: Windows 10
Graphics card: nvidia RTX 2060

Blender Version
Broken: 4.1.0

Short description of error
The output of the "fac" noise node in hydra storm results in colored noise.

If we use an intermediate map range the problem is solved. But that should be the direct result of the "fac" without having to go through intermediate nodes.

Exact steps for others to reproduce the error
Conect factor of noise texture to principled color.

**System Information** Operating system: Windows 10 Graphics card: nvidia RTX 2060 **Blender Version** Broken: 4.1.0 **Short description of error** The output of the "fac" noise node in hydra storm results in colored noise. If we use an intermediate map range the problem is solved. But that should be the direct result of the "fac" without having to go through intermediate nodes. **Exact steps for others to reproduce the error** Conect factor of noise texture to principled color.
Antonio changed title from Hydra Storm - Color output in noise factor to Error - Hydra Storm - Color output in noise factor 2024-04-09 13:42:41 +02:00
Blender Bot added the
Status
Resolved
label 2024-04-15 15:23:44 +02:00
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Reference: blender/blender-addons#105266
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