I'm trying to find how to get the viewer node #105305

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opened 2024-05-02 11:26:48 +02:00 by Samer-AbuManie · 10 comments

I'm trying to get viewer node, the only way I found is to add "Node: Node Wrangler", but even the shortcut isn't there, also the viewer node I couldn't found even when I'm searching manually at the shader editor.
When I searched more I found that the shortcut of my wrangler is for "Ctrl+Shift+LMP" is for "Preview Node Output" not "Connect to Cycles Viewer node", in the folloing images you can get what I mean, the orange one is mine, the other is what I found.

I'm trying to get viewer node, the only way I found is to add "Node: Node Wrangler", but even the shortcut isn't there, also the viewer node I couldn't found even when I'm searching manually at the shader editor. When I searched more I found that the shortcut of my wrangler is for "Ctrl+Shift+LMP" is for "Preview Node Output" not "Connect to Cycles Viewer node", in the folloing images you can get what I mean, the orange one is mine, the other is what I found.
Samer-AbuManie added the
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labels 2024-05-02 11:26:49 +02:00
Samer-AbuManie changed title from I'm trying to find how to get the viewer node, I didn't found another way than add Node: Node Wrangler to I'm trying to find how to get the viewer node 2024-05-02 11:36:34 +02:00
Member

Hi, the operator was renamed to "Preview Node Output" back in 2.93, about three years ago, but they are the same thing. The screenshot you found is from an old version. Does the shortcut do what you want, regardless of its name?

Hi, the operator was renamed to "Preview Node Output" back in 2.93, about three years ago, but they are the same thing. The screenshot you found is from an old version. Does the shortcut do what you want, regardless of its name?
Damien Picard added
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labels 2024-05-02 20:27:12 +02:00
Author

when I wrote the issue here it was changing between nodes with last node but today I don't know how but it worked but like the first image, is there a special way to deal with it? because when I was searching I found that when click on it it appear like the second image.

when I wrote the issue here it was changing between nodes with last node but today I don't know how but it worked but like the first image, is there a special way to deal with it? because when I was searching I found that when click on it it appear like the second image.
Member

First image is Geometry Nodes, second one is shading nodes. More information here.

Closing as this is working as expected.

Thanks for the report!

First image is Geometry Nodes, second one is shading nodes. More information [here](https://docs.blender.org/manual/en/latest/addons/node/node_wrangler.html#preview-node-output). Closing as this is working as expected. Thanks for the report!
Blender Bot added
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labels 2024-05-03 13:04:07 +02:00
Author

Thank you for the note, it changing between nodes as it shown in the video in the shader editor.

Thank you for the note, it changing between nodes as it shown in the video in the shader editor.
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labels 2024-05-03 13:14:12 +02:00
Member

Yes, that is the expected behaviour as this operation is used to plug the selected node to the output in order to see the effect of that node. What behaviour are you expecting? There is no actual viewer node in shader mode, so the material output is used instead.

Yes, that is the expected behaviour as this operation is used to plug the selected node to the output in order to see the effect of that node. What behaviour are you expecting? There is no actual viewer node in shader mode, so the material output is used instead.
Author

So how it works for this one?

So how it works for this one?
Member

This is from an old version when you could only plug BSDF nodes into the output, so Node Wrangler had to create an emission node and called it Viewer. It is no longer the case.

This is from an old version when you could only plug BSDF nodes into the output, so Node Wrangler had to create an emission node and called it Viewer. It is no longer the case.
Author

Oh got it, that's bad, is there any way gives the same result?

Oh got it, that's bad, is there any way gives the same result?
Member

Yes, connecting to the Output node gives the same result.

Yes, connecting to the Output node gives the same result.
Author

Oh thats it!
Thank you so much, hope you get one billion today.

Oh thats it! Thank you so much, hope you get one billion today.
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labels 2024-05-08 19:06:51 +02:00
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Reference: blender/blender-addons#105305
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