No Viewer Node in Shader Editor #105310
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Reference: blender/blender-addons#105310
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System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3070 Laptop GPU/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 551.86
Blender Version
Broken: version: version: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash:
e1743a0317bc
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Node Wrangler (3, 53)
Author: Bartek Skorupa, Greg Zaal, Sebastian Koenig, Christian Brinkmann, Florian Meyer
Short description of error
Node Wrangler: No Viewer Node in Shader Editor
In Geometry Node Editor, it works just fine. There, I also see the node under Add -> Output -> Viewer.
Is it a bug? Could not find anything on the web that it has been removed?
Exact steps for others to reproduce the error
With Node Wranger enabled, try to preview a node output in the shading editor with a Viewer Node (Should be Ctrl+Shift+select, while Alt+Shift+select should route to the material output node)
Hi, there has never been an actual Viewer node for the Shader Editor. Node Wrangler used to add a temporary Emission node to act as viewer, and connect that to the Output node, but it was simplified in Blender 3.3 because sockets can now be plugged directly into the Output.
Using Node Wrangler, Ctrl+Shift+LMB should do that for you.