Blender 4.1.1 - 3D-Coat Applink Python Error when pressing "Get Back" #105343
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Reference: blender/blender-addons#105343
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System Information
Operating system: Windows-10-10.0.22631-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 4090/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 546.17
Blender Version
Broken: version: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash:
e1743a0317bc
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: 3D-Coat Applink (4, 9, 34)
Author: Kalle-Samuli Riihikoski (haikalle)
When trying to get Object back from 3D-Coat there is a Python Error, Seems like it is importing Geometry but not
able to build Shaders. (See Video)
Tried it with 3Dcoat2023 and 3Dcoat2024.
Python: Traceback (most recent call last):
File "D:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\io_coat3D_init_.py", line 269, in invoke
workflow1(ExportFolder)
File "D:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\io_coat3D_init_.py", line 1351, in workflow1
blender_3DC_blender(texturelist, new_applink_address)
File "D:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\io_coat3D_init_.py", line 1116, in blender_3DC_blender
tex.matlab(objekti,mat_list,texturelist, is_new)
File "D:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\io_coat3D\tex.py", line 690, in matlab
readtexturefolder(objekti, mat_list, texturelist, is_new, udim_textures, udim_indexs)
File "D:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\io_coat3D\tex.py", line 248, in readtexturefolder
createnodes(index_mat, texcoat, create_group_node, objekti, ind, is_new, udim_textures, udim_len)
File "D:\Program Files\Blender Foundation\Blender 4.1\4.1\scripts\addons\io_coat3D\tex.py", line 350, in createnodes
group_tree.outputs.new("NodeSocketColor", "Color")
^^^^^^^^^^^^^^^^^^
AttributeError: 'ShaderNodeTree' object has no attribute 'outputs'
Hi, thanks for the report. From traceback, it seems add-on has not been updated to adapt the new node interface structure.
group_tree.outputs.new
won't work anymore, correct way isgroup_tree.interface.new_socket(name="Color", in_out='OUTPUT', socket_type='NodeSocketColor')
cc @Kalle-SamuliRiihikoski