fbx export "non uniform scale" error on export #105386
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Reference: blender/blender-addons#105386
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System Information
Operating system: Windows-10-10.0.19045-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 555.99
Blender Version
Broken: version: 4.1.1, branch: blender-v4.1-release, commit date: 2024-04-15 15:11, hash:
e1743a0317bc
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: FBX format (5, 11, 7)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier, @Mysteryem
*i can't export fbx with any rigging, even a simple cube with a rig make me have a "non uniform scale" error on loading on daz stuidio, i tryd diffret paremeter it never worked with the native add on, i tryed with simply two bones and a rig and i have the same error.
Exact steps for others to reproduce the error
i ptu the file for you but like I said thet not work even with any skined object in the scene
for the export i put path mode to copy and removed bake animation and let the rest of the settings on default
I made some test is adding the rig that make the error apearing, even if I not add the modifiers, the simple fact they are a bone in the scene make fbx export impossible
@Mysteryem I tryed alle combination of setting nothing works, if I add a bone to th scene export dont work properly, even I tryed savin as usd and make a converssion on web site , I have the same error openiing the file, but blender is able to open the resulting file
please try help me I really nees the fbx export of my characters
tha,ks