Armature is misplaced and geometry does not follow armature #37112

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opened 2013-10-16 22:32:56 +02:00 by gandalf3 · 6 comments
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Project: Blender Extensions
Tracker: Py Scripts Release
Blender: 2.66
Script name: Sapling
Homepage: http://blenderartists.org/forum/showthread.php?214857-Sapling-A-Tree-Generator-Add-On-for-Blender-%
Wiki page: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Sapling_Tree
Author(s): Andrew Hale (TrumanBlending)
Category: Add Curve
SVN Download: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons/add_curve_sapling/
Status: Open

%%%I hope this is the right place to but addon bugs, there is no option for 2.68 in the version dropdown. (I put 2.66 because it's the latest option, but this is really in 2.68)

  • Version --
    Occurs in blender 2.68a

  • Description --
    bug 1:
    The "Use armature" option places the armature in the center of the world even if the tree is added somewhere else.

bug 2:
The Armature modifier added to the curves binding it to the armature does not have "Envelope weights" enabled, so the actual branches do not follow the armature.

  • Steps to reproduce --
    bug 1:
  1. Place the 3D cursor anywhere except the world center
  2. Add a sapling tree
  3. in the Armature options, enable "Use Armature". The armature will be placed in the world center, even though the tree is somewhere else.

bug 2:

  1. With the 3D cursor centered, add a tree
  2. Enable "Use Armature" and "Armature animation" in sapling settings
  3. Play animation. the curve geometry does not follow the armature.%%%
**Project**: Blender Extensions **Tracker**: Py Scripts Release **Blender**: 2.66 **Script name**: Sapling **Homepage**: http://blenderartists.org/forum/showthread.php?214857-Sapling-A-Tree-Generator-Add-On-for-Blender-% **Wiki page**: http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Curve/Sapling_Tree **Author(s)**: Andrew Hale (TrumanBlending) **Category**: Add Curve **SVN Download**: https://svn.blender.org/svnroot/bf-extensions/trunk/py/scripts/addons/add_curve_sapling/ **Status**: Open %%%I hope this is the right place to but addon bugs, there is no option for 2.68 in the version dropdown. (I put 2.66 because it's the latest option, but this is really in 2.68) - Version -- Occurs in blender 2.68a - Description -- bug 1: The "Use armature" option places the armature in the center of the world even if the tree is added somewhere else. bug 2: The Armature modifier added to the curves binding it to the armature does not have "Envelope weights" enabled, so the actual branches do not follow the armature. - Steps to reproduce -- bug 1: 1. Place the 3D cursor anywhere except the world center 2. Add a sapling tree 3. in the Armature options, enable "Use Armature". The armature will be placed in the world center, even though the tree is somewhere else. bug 2: 1. With the 3D cursor centered, add a tree 2. Enable "Use Armature" and "Armature animation" in sapling settings 3. Play animation. the curve geometry does not follow the armature.%%%
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Changed status to: 'Open'

Changed status to: 'Open'
Andrew Hale was assigned by Brecht Van Lommel 2013-11-18 09:41:40 +01:00

Added subscriber: @brecht

Added subscriber: @brecht
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Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
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Hi, I've confirmed this error still exists in Blender 2.71.
Looking at the code, it seems the armature is not being parented to the curve, or the code to do this has changed.
I will try to find a solution.
Thanks.

Hi, I've confirmed this error still exists in Blender 2.71. Looking at the code, it seems the armature is not being parented to the curve, or the code to do this has changed. I will try to find a solution. Thanks.
Member

Changed status from 'Open' to: 'Duplicate'

Changed status from 'Open' to: 'Duplicate'
Member

✘ Merged into #38495.

✘ Merged into #38495.
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Reference: blender/blender-addons#37112
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