Motion Trail addon segfaults on debug builds #37767
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#37767
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
OSX 10.8.5
Blender Version
Broken: my own Debug builds (with Framework Python, or Blender's)
Worked: my own Release builds
Worked: BF official builds (2.69 and builder bot )
Short description of error
I get a segfault while using the Motion Trail addon. System crash log: osx-crash.txt
Exact steps for others to reproduce the error
(you can use this file to skip steps 2 and 3: motiontrail.blend)
http://developer.blender.org/diffusion/BAC/browse/master/animation_motion_trail.py
(you likely have it already, but in case you don't)
BOOM, segfaults! System crash log: osx-crash.txt
Error from Python
If I add:
inside view3d_utils.py :: region_2d_to_location_3d, and walk through the steps (pressing n + enter a few times) it crashes right after it calls intersect_line_plane(). It returns the error:
Error from C
If I add a breakpoint in M_Geometry_intersect_line_plane and walk through the steps (n + enter a few times) it crashes here:
0x00000001006ef487 in _BaseMathObject_ReadCallback (self=0x100000001) at /Users/dfelinto/blender/git/blender/source/blender/python/mathutils/mathutils.c:361
361 if (LIKELY(cb->get(self, self->cb_subtype) != -1)) {
Notes
Changed status to: 'Open'
Added subscriber: @dfelinto
Motion Trail addon segfaults on OSX (own builds)to Motion Trail addon segfaults on debug buildsChanged status from 'Open' to: 'Resolved'
fixed on blender/blender@c35fb528c5