Blender 2.71 and DirectX Exporter 3.1.0 #41229

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opened 2014-07-29 01:35:07 +02:00 by Dmitry · 6 comments

Strange problem:

  1. Create any mesh in Blender, for example Suzanne
  2. Export it. Left-Handed, Y Up.
  3. Open it in DirectX Viewer. All faces are flipped.
    No way to fix it with Right-Handed option. Now the mesh is pointing away.
Strange problem: 1) Create any mesh in Blender, for example Suzanne 2) Export it. Left-Handed, Y Up. 3) Open it in DirectX Viewer. All faces are flipped. No way to fix it with Right-Handed option. Now the mesh is pointing away.
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @MakKlaski

Added subscriber: @MakKlaski
Chris Foster was assigned by Bastien Montagne 2014-07-29 12:28:29 +02:00

Added subscriber: @mont29

Added subscriber: @mont29
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Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
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Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'
Member

closing as resolved, commit dafc79fbb0 should have fixed

closing as resolved, commit dafc79fbb0 should have fixed
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Reference: blender/blender-addons#41229
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