Enhanced 3d Cursor breaks tooltips #45249
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Reference: blender/blender-addons#45249
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System Information
W7x64, some nvidia card.
Blender Version
Broken: 2.75 rc2 c85a58a
Worked: unsure
Enabling the Enhanced 3D Cursor addon stops tooltips from working. Toggling tooltips preference does not correct.
Exact steps for others to reproduce the error
Like I said... :)
Changed status to: 'Open'
Added subscriber: @jaggz
Added subscriber: @BrendonMurphy
hi, this is really unacceptable that tooltips vanish.
this addon will need to be fixed immediately now
or it must be removed from addons contrib.
Added subscriber: @JulianEisel
More details:
Blender must be started with the addon already enabled for tooltips to fail.
Then, toggling it off will re-enable tooltips.
Starting blender without the addon already enabled will not break tooltips, and it (the addon) can be freely toggled on/off in prefs without tooltips failing.
*Note: I've never used this addon before, though, and haven't tested if its features work at all; ie. if it requires being loaded at startup to function.
Click and drag of nodes also breaks with Enhanced 3d Cursor enabled
raised priority
If I won't be able to find a solution today, I'll probably just delete the addon from the contrib.
@dairin0d
I believe the issue may even be with register/unregister
I have tested a few running modal addons, the issue here is when you save defaults with the addon enabled & running.
The other addons I tested, measureit, & old simple ruler addon do different behavior.
The panels are still accesible, but the 'Run' 'Turn on' buttons default back to pre activated state.
This makes me think it may be in the unreg/reg it could be solved.
Anyways, it will be sad to lose this addon after so long in contrib,
let's give it a few days to see if we can work it out.
Seems like I managed to fix the issue with tooltips/node-dragging. It was caused by the approach I was using to auto-register keymaps at the addon start-up.
I have replaced the old modal operator running in background with scene_update_post callback, and the bug disappeared.
By the way, I stumbled upon a different problem I don't quite know how to deal with:
(A) If the addon is enabled in User Preferences, enabling/disabling it after opening new scene works fine.
(B) If you enable the addon, then disable it, then open new scene and enable it again: it would register normally.
(C) If you enable the addon, then open new scene and enable it again: it won't register second time due to "register_module('space_view3d_enhanced_3d_cursor'): defines no classes" exception.
Any ideas what can be causing this?
Changed status from 'Open' to: 'Resolved'
Closing this since initial bugs were fixed.