Existence of boolean modifier slows unrelated operations #45929
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Reference: blender/blender-addons#45929
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System Information
Windows 8.1 x64, nvidia gtx970
Blender Version
Broken: 2.75.4 a8be746
Worked: 2.75.4 23f5407
Short description of error
Having a mesh on which i've add a boolean modifier, when I start a simple script that create some test mesh, the operation runs really slow on the last Blender version. (more than 60 seconds)
If I hide/delete the boolean modifiers, the script is really fast! (about 0.3 seconds)
No problem with version 2.75.4 23f5407
Exact steps for others to reproduce the error
Changed status to: 'Open'
Added subscriber: @NicolaFrascati
Added subscriber: @mont29
You cannot expect us to spare some time investigating what happens in such a .blend - please search for what part goes slow in your code, and submit here a simple way to reproduce it, not based on a complete work-project file & script…
Sorry for misunderstanding.
Slowest parts of the script are:
you can reproduce the problem starting with a blank file:
Added subscriber: @ideasman42
@NicolaFrascati,
I tried to redo the bug, but wasn't able to (in 275a and master).
The text to mesh conversion always runs fast.
Even when theres a boolean modifier in the scene which takes a few seconds to complete.
Please make a simple test file where converting the text to a mesh is slow, when the boolean modifier is enabled.
Slow performance executing a simple scriptto Existence of boolean modifier slows unrelated operationsHere there's the file asked.
If i try to add a text or convert it to mesh with the boolean on sphereA ON, the operation is slow;
if I turn boolean OFF, the operation is immediate{F228665}
Added subscriber: @Sergey
I can confirm this here - I think what happens is that in current master, boolean (aka DM stack) gets recomputed when you add text object, while in 2.74 it did not. @Sergey this sounds like some depsgraph issue?
This issue was referenced by blender/blender@b024ccd619
Changed status from 'Open' to: 'Resolved'