Node wrangler viewing feature doesn't work if output is already connected. #47892

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opened 2016-03-22 19:43:04 +01:00 by test · 13 comments

System Information
Windows 10,AMD 5450

Blender Version
Blender 2.77,Hash: 22a2853

Short description of error

When I try to view an output using the node wrangler addon when it is already connected to something it doesn't work. (ctrl+shift+LMB)

Exact steps for others to reproduce the error
For instance:Add a noise texture and connect the factor to the displacement output,now click ( ctrl + shift + LMB) the color output view correctly but if you try to view the factor it wont work.

**System Information** Windows 10,AMD 5450 **Blender Version** Blender 2.77,Hash: 22a2853 **Short description of error** When I try to view an output using the node wrangler addon when it is already connected to something it doesn't work. (ctrl+shift+LMB) **Exact steps for others to reproduce the error** For instance:Add a noise texture and connect the factor to the displacement output,now click ( ctrl + shift + LMB) the color output view correctly but if you try to view the factor it wont work.
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Changed status to: 'Open'

Changed status to: 'Open'
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Added subscriber: @omar-1

Added subscriber: @omar-1

Added subscriber: @OliverBurn

Added subscriber: @OliverBurn

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Added subscriber: @MaiLavelle

Added subscriber: @MaiLavelle
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I'm also experiencing a problem here, node wrangler seems to be skipping sockets at random if one is connected to the displacement output.

I'm also experiencing a problem here, node wrangler seems to be skipping sockets at random if one is connected to the displacement output.
Greg Zaal was assigned by Brendon Murphy 2016-03-23 00:08:22 +01:00

I see now the issue too, it's skipping the socket that's connected to the Displacement for whatever reason.

It's easier to see if using Separate RGB for example and plugging G to displacement of material output.. ctrl + shift + clicking selects R and B in turn but G is never connected to the viewer

I see now the issue too, it's skipping the socket that's connected to the Displacement for whatever reason. It's easier to see if using Separate RGB for example and plugging G to displacement of material output.. ctrl + shift + clicking selects R and B in turn but G is never connected to the viewer
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Added subscriber: @BrendonMurphy

Added subscriber: @BrendonMurphy
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hi please check that the recently updated file has same issue: https://developer.blender.org/diffusion/BA/browse/master/node_wrangler.py
Looking at https://developer.blender.org/T47832 it seems this did not make it into release & may need to be forwarded to any 2.77 'a' release.

hi please check that the recently updated file has same issue: https://developer.blender.org/diffusion/BA/browse/master/node_wrangler.py Looking at https://developer.blender.org/T47832 it seems this did not make it into release & may need to be forwarded to any 2.77 'a' release.
Member

The updated file still has this issue

The updated file still has this issue

This issue was referenced by 8c19f730b7

This issue was referenced by 8c19f730b75a223790667f2d3181a21a7530e791
Member

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

This issue was referenced by b9660e452d

This issue was referenced by b9660e452d5ba4cdd5759fa8f45c81c4f19cf203
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Reference: blender/blender-addons#47892
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