Player couldn't be found for export Game in *.app #52041
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Reference: blender/blender-addons#52041
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iMac 21" 2011, MacOs Sierra (10.12.5), AMD Radeon HD 6750M 512 Mo
Blender 2.78 (2.78 2017-02-27)
I try to export ma Blender Scene as a Game with the Exporte but it can't find the Player. So the export was abort.
Changed status to: 'Open'
Added subscriber: @XavierLamouche
Added subscriber: @ArtoKitula
MacOS Sierra has system called translocator. This messes up bpy.app.binary_path.
You need to move (using Finder) blender.app and blenderplayer.app directly to the /Applications folder to remove quarantine flag.
If you want to run Blender from another location, you need to go to terminal and:
xattr -d com.apple.quarantine /Your/Blender/Dir/blender.app
Also do it for blenderplayer.app too
Another workaround is to start blender from terminal commandline.
(edit: add xattr command help)
Changed status from 'Open' to: 'Resolved'
Added subscriber: @brecht
Changed status from 'Resolved' to: 'Open'
Surely this is still a bug and something we can fix quite easily?
Gatekeeper translocation copies .app to folder under /private/vars/folders. That is, quarantine location. We don't know what is the location where blender was copied from.
This breaks also WM_OT_blenderplayer_start (on wm.py) as the blenderplayer.app isn't quarantized.
Either we add blenderplayer location option to preferences and modify addons to use that, or make installer that does xattr -d.
(custom install location)
(edit, fixing my englisssh =) )
Addenum: My suggestion is to install blender on /Applications folder. (not subfolder, gatekeeper rules apply)
Ok, the fix might be so simple, but some possible solutions:
+1 for signed .dmg
As user I would like to keep simple way, so I'm ok with the .dmg solution.
Added subscriber: @lichtwerk
so this is solved for future releases (and could be closed)?
Changed status from 'Open' to: 'Resolved'
@lichtwerk , true. Closing.