Cycles bake (bpy.ops.object.bake) unstable when using uv_layer
parameter
#60093
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Reference: blender/blender-addons#60093
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Operating system: Ubuntu Linux 4.13.0-25-generic
Graphics card: none (Mesa using integrated i3-6100U)
Broken: 2.80, blender/blender@df3e7d0361 2018-12-27 from [[ https://launchpad.net/~thomas-schiex/+archive/ubuntu/blender/+packages?field.name_filter=blender-next&field.status_filter=published&field.series_filter=cosmic | thomas-schiex
s PPA ]] Calling
bpy.ops.object.bake(uv_layer="UVMap")` has unpredictable results and often crashes Blender. I discovered three issues, probably related:bpy.ops.object.bake(uv_layer="UVMap")
from the Python Console. The result is wrong.OR
ccl::triangle_point_normal
, sometimesccl::shader_setup_from_sample
.OR
Start from the default file and run this code in the Text editor:
Added subscriber: @emu-3
Added subscriber: @ZedDB
I can't seem to reproduce this issue. Could you see if you still get this with the latest blender beta?
IIRC there has been some fixes to cycles baking.
Changed status from 'Open' to: 'Resolved'
Cool, it seems to be fixed in current daily builds. I close my bug report as resolved.
I couldn't check that the bake result is correct. Yesterday's daily build crashes upon clicking the image dropdown menu in Image editor or UV editor. That's an unrelated issue, and I'll wait a day or two before reporting it.