Crashing in Shader Editor in Cycles on MacOS #60298
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Reference: blender/blender-addons#60298
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System Information
Operating system: MacOS, iMac 2017
Graphics card: Radeon Pro 580 8192 MB
Blender Version
Broken: 2.80, 2019-01-07
Short description of error
Added subscriber: @japowers
Added subscriber: @JacquesLucke
Please provide an example .blend file.
Also can you start blender using the terminal and post the output here?
here is a link to the file. it is massive (499mb): https://drive.google.com/open?id=1qGOwtcX1i98v5iQBIwZ4qnxd6Ztg2bxh
i have been using flip fluids...
i have never used terminal before but i can give it a go when i get back to work this weekend.
would this be correct if wanted to render frame 115?
cd /Applications/Blender
./blender.app/Contents/MacOS/blender
blender -b city4.blend -E CYCLES -f 115
Not sure if this is exactly the right command, look good though.
Could you try to remote everything from the file that is not necessary to reproduce the bug (to make it smaller)?
will do
Added subscriber: @mont29
Changed status from 'Open' to: 'Archived'
More than a week without reply or activity. Due to the policy of the tracker archiving for until required info/data are provided.