Ply format triangulation #62478

Closed
opened 2019-03-12 06:20:27 +01:00 by Mikhail Gavrilec · 9 comments

System Information
Operating system: Ubuntu 18.04.2
Graphics card: GT 1030

Blender Version
Broken: Blender 2.8
image.png
Worked: I didn't have that problem in 2.79

Short description of error
When you export ply format from Blender it exports with triangulation. I didn't have that problem in 2.79.
Exact steps for others to reproduce the error
Create Suzane in blender and export it as ply with everything unchecked in export panel. And after that import again in ply format.

**System Information** Operating system: Ubuntu 18.04.2 Graphics card: GT 1030 **Blender Version** Broken: Blender 2.8 ![image.png](https://archive.blender.org/developer/F6808229/image.png) Worked: I didn't have that problem in 2.79 **Short description of error** When you export ply format from Blender it exports with triangulation. I didn't have that problem in 2.79. **Exact steps for others to reproduce the error** Create Suzane in blender and export it as ply with everything unchecked in export panel. And after that import again in ply format.

Added subscriber: @MikhailGavrilec

Added subscriber: @MikhailGavrilec

Added subscribers: @ideasman42, @mont29

Added subscribers: @ideasman42, @mont29
Campbell Barton was assigned by Bastien Montagne 2019-03-12 11:07:22 +01:00

2.8 add-on code uses looptris, which only generates triangles, while in 2.7 it was using tessellated data, which could also generate quads.

Don’t think that this is a bug, more like some design decision, but will let @ideasman42 decide here.

2.8 add-on code uses looptris, which only generates triangles, while in 2.7 it was using tessellated data, which could also generate quads. Don’t think that this is a bug, more like some design decision, but will let @ideasman42 decide here.

Added subscriber: @name

Added subscriber: @name

Since exporting as OBJ correctly keeps quads, and the PLY format supports quads as well, I feel that Blender should keep quads when exporting to PLY (same behavior as 2.79). I was very surprised to see that my mesh had been triangulated.

Since exporting as OBJ correctly keeps quads, and the PLY format supports quads as well, I feel that Blender should keep quads when exporting to PLY (same behavior as 2.79). I was very surprised to see that my mesh had been triangulated.

@name obj exports polygons (hence also quads) by default, if you turn on the triangulation option it will also only export triangles now. PLY does not support polygons.

@name obj exports polygons (hence also quads) by default, if you turn on the triangulation option it will also only export triangles now. PLY does not support polygons.

I used ply exporter to export hexahedral meshes for a program that converts ply files to vtk files (ply file has to contain only quads for this). Now I can use only 2.79 for this.

I used ply exporter to export hexahedral meshes for a program that converts ply files to vtk files (ply file has to contain only quads for this). Now I can use only 2.79 for this.

Changed status from 'Open' to: 'Resolved'

Changed status from 'Open' to: 'Resolved'

Fixed d3811cba7b

Fixed d3811cba7b
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Reference: blender/blender-addons#62478
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