SVG import not correct #63129
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Unbreak Now!
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Reference: blender/blender-addons#63129
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System Information
Operating system: Windows 10
Graphics card: Not important
Blender Version
Broken: 2.79b, f4dc9f9d68b
Worked:
Short description of error
SVG image when imported, show think cycle instead told
Exact steps for others to reproduce the error
Open file in attachment in blender and in incscape and compare
Added subscriber: @seven
File
Added subscriber: @lichtwerk
Hi @seven, I can import the svg just fine and the path looks like that in Inkscape as well...
Are we talking about the stroke style width? (Not sure what you mean by "show think cycle instead told").
Maybe you can demonstrate this by a screenshot?
I open in browser and/or inscape and think it must be look same in blander when i import. Yes, i means width must be same like on image sample
Added subscriber: @Sergey
Afaict,
stroke-width
is not really supported when importing SVGs (@Sergey: correct me if I am wrong).[also not sure how it should be: blenders 2D curve data has an offset value, but that doesnt really represent the equivalent of a stroke-width...]
What you can do is making the stroke [along with its width] a full fledged path in Inkscape [creating a path as the 'outline' of the stroke]:
Path
>Stroke To Path
Letting @Sergey decide here as he is the original author I think...
Changed status from 'Open' to: 'Archived'
The SVG importer we've got is mainly used for some reference images, but it was never a goal to have fully-featured SVG importer since that is a huge project on its own.
So thanks for the report, but this is not really a bug.