Import OpenStreetMap (.osm) #64211
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Reference: blender/blender-addons#64211
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import_osm_28.py
Added subscriber: @lapka
Added subscriber: @StephenSwaney
Added subscriber: @lichtwerk
Hi!
Could you explain how this compares to the existing osm importer?
https://developer.blender.org/diffusion/BAC/browse/master/io_scene_open_street_map.py
Havent tested it yet, but from quick glance the existing importer has more features [more map features supported, UTM, ...]?
The existing addon doesn’t generate volumetric geometry and doesn’t support large maps.
All supported types of existing add-on objects are supported in the new one (latest actual version on github).
Added subscriber: @BrendonMurphy
Do you have a post about this in the forums? It would be good to get some feedback from users. Have you contacted the author of the built in osm?
Given that the current osm importer has been removed from release due to inactivity and no update, this could be a valid replacement.
Are you looking at maintaining this long term?
do you have any test files we could use?
I don't have post in the forum and not contacted to author (and my code not based on his module).
I will maintaining this long term anyway.
Test files post soon on my github with new version of script.
Thanks appreciated.
We could look at replacing the script in contrib if you like. If we get good feedback we may look at adding to release around 2.81
Added subscriber: @ChameleonScales
This comment was removed by @ChameleonScales
Hi Lapka, any way I could contact you? I don't want to go off topic here and I have a little question on map-related add-ons.
You can contact me by aqts.yosuga@gmail.com, but I don’t think I can help with the above question.
hi, there's no activity here for 6 months, is this still a viable option?
@lapka hi no link to your github here? are you still working on this?
Added subscriber: @Blendify
Changed status from 'Needs User Info' to: 'Resolved'
Hi thank you for submitting a patch, unfortunately, we no longer use the task subtype "Patch" please submit new patches through the differential tool: https://developer.blender.org/differential/