Copy Attributes copy visual transformation (e.g. location/rotation) problem with Child Of constraint #65577
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#65577
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.67
Blender Version
Broken: version: 2.80 (sub 74), branch: blender2.7, commit date: 2019-06-06 00:27, hash:
blender/blender@8b2b79c210
Short description of error
Exact same problem as #53361. Creating a new bug report per suggestion, but may want to follow the discussion on the task.
Original writeup:
I'm trying to use the "Copy Visual Location" and "Copy Visual Rotation" functions from the Copy Attributes addon to get around a problem in rigging a character.
(BlenderArtists post: https://blenderartists.org/forum/showthread.php?440992-IK-FK-setup-Bone-position-changes-when-dialing-between-Child-Of-constraints)
Normally, copying visual transformation works perfectly fine. But when the bone having the visual transformation applied to has a Child Of constraint, the result is always offset. Demo:
Example file attached.
CopyAttributesVis.blend
Exact steps for others to reproduce the error
To see the problem, you can download the .blend file and copy the steps as in the animated .gif. Here're written steps if needed:
You'll see that it doesn't do the expected behavior (snapping Bone A to exact location of Bone C), but is offset due to the Child Of constraint.
Added subscriber: @0o00o0oo
Added subscriber: @AdamPreisler
The behavior of "Copy visual location of Bone Middle to exact location of Bone Left", is working wrong due to the Constraint affecting bone Middle to copy bone Left (Loc,Rot,Scale).
What the Copy Attributes Add-on needs to take into account before doing the "Copy Visual Location" operation is to first check the constraint and how much it moves the bone and then counter that movement before placing it to it's new location.
Alternatively maybe it should just find movement vector between 2 visual locations in space and move exactly along that vector through space which is what humans do in this situation anyway, it just takes time.
Added subscribers: @ideasman42, @rjg
@ideasman42 This report is currently tagged as Bug but not confirmed and it seems that nobody is working on this at the moment. Should this be confirmed and marked as a Known Issue?