MeasureIt Area computation #68964
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Reference: blender/blender-addons#68964
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When I click to calculate area in measureIt the result seems like addition of two sides giving incorrect area.
Added subscriber: @MatthewPietsch
Added subscriber: @antoniov
I cannot replicate:
Added subscriber: @mont29
Please follow our submission template and guidelines, also read these tips about bug reports, and make a complete, valid bug report, with required info, precise description of the issue (only ONE issue per report!), precise steps to reproduce it, small and simple .blend and/or other files to do so if needed, etc.
I am looking at the file when i open a new blender I don't seem to have this same issue. So I guess I am not sure how to recreate this. But this is the file I am looking at{F7680284}
Steps to recreate the issue:
Step 1: create a plane in a new instance of blender.
Step 2: go to edit mode and in the N panel > "View" > "MeasureIt Tools" click "AREA" and "Segments" button while selecting the face of the plane also click "Show"
Step 3 : set the units to imperial mode in the Units panel in the scene context.
Step 4 : set the Units in the N panel plane to feet. This step should result in area=43.06ft^2 and segments=6.56ft on all sides
Step 5: in the plane panel of measure it check the "SCALE" check box and set it to 1:6 This step results in area=258.33ft^2 and segments=39.37ft the area according to my math should be 1,549ft^2
I guess this is only an issue if I use that scale check box which I did to quickly adjust the scale to match a satellite image I was looking at. Moving forward I just won't use scale. Is that how it is supposed to work?
System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 745/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 353.62
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: blender/blender@f6cb5f5449
Worked: (optional)
This issue was referenced by
7e92cba70c
Changed status from 'Open' to: 'Resolved'