FBX bug import #70244
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Reference: blender/blender-addons#70244
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System Information
Operating system:
Graphics card:
Blender Version
Broken:
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)
Short description of error
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
I can't import correctly Fbx models exported correctly from Daz3d as fbx file.
Added subscriber: @Estigio97
Added subscriber: @JulienDuroure
Hello,
Please provide a simple fbx file that will show the issue
I send you the fbx file test. I can open in maya, but not in blender and I need to use blender.Test.fbx
Removed subscriber: @JulienDuroure
Added subscriber: @lichtwerk
I am getting:
I receive the same error message
Note: despite the fact the armature wont be correctly set up (error above), I still get a mesh coming in (
Genesis8Female.Shape
)There seems to be something wrong with that, too (get a crash entering editmode on this one).
I have to call:
bpy.data.meshes['Genesis8Female'].validate_material_indices()
to correct this.
This issue was referenced by
6eb9c11fe0
Added subscriber: @mont29
Will fix the crash (issue related to sub-armature children of main one), but please note that importing such complex rig is doggy at best in Blender currently… You'll have to reset the pose at the very least.
Changed status from 'Open' to: 'Resolved'