FBX exporting - camera pixel size don't correspond to original size. #71670
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Reference: blender/blender-addons#71670
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System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX TITAN X/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 382.05
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-15 16:32, hash:
blender/blender@eba4a4bd73
Worked: (optional)
Short description of error
Camera pixel size is not correctly exported. It is important to set the camera size in the correct aspect ratio and lens for VR exporting (unity/ Snapchat Lens Studio).
Exact steps for others to reproduce the error
In an empty scene in Blender, select a camera.
Go to size properties: common size: 1920x1080 and 35 mm lens camera. Switch it to 1080x1920 (vertical camera) and a 50mm lens.
Export .FBX
The result is still 1920x1080 and 35 mm lens. (1.778 aspect ratio) on Unity or Lens Studio.
Added subscriber: @PierreSchiller
Added subscriber: @EitanSomething
Changed status from 'Needs Triage' to: 'Needs User Info'
Is this still an issue with 2.83?
Added subscriber: @ankitm
Changed status from 'Needs User Info' to: 'Confirmed'
Since addon authors set it to known issue, confirming. (and moving it out of needs info queue.)