Custom Pointer Property doesn't update when rendering animation #72616
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Reference: blender/blender-addons#72616
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.28
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash:
blender/blender@26bd5ebd42
Worked: (optional)
Short description of error
We're trying to port our TextCounter Plugin to Blender 2.8x and we've already tried what was recommended in ticket below:
https://developer.blender.org/T71234
But it seems this will be evaluated
and this won't
Exact steps for others to reproduce the error
leomoon-textcounter.py
textcounter.blend
Added subscriber: @LeoMoon
Added subscriber: @JacquesLucke
Changed status from 'Needs Triage' to: 'Needs User Info'
I can see the issue. Maybe your script always reads the original, not-evaluated counter variable. I don't know how it exactly works.
In any case, it would be good if you could prepare a very simple script that shows that issue and that is independent of your addon. That makes debugging easier.
Added subscriber: @lichtwerk
I dont see anything from blender/blender#71234 (Custom property doesnt update when rendering animation) tried in this version of
leomoon-textcounter.py
.Please tell us exactly where this fails with a minimal example script as @JacquesLucke said.
Please don't close this. I'll post a simple script soon.
Thanks.
Changed status from 'Needs User Info' to: 'Resolved'
This problem has been resolved. Was not a Blender bug.