Linking material as object (MaterialSlot.link) prevents shape keys from export #72859
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Reference: blender/blender-addons#72859
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System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 980 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.12
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-12-04 11:32, hash:
blender/blender@f1aa4d18d4
Short description of error
If object with shape keys has material linked as object (
MaterialSlot.link
isObject
instead ofData
), then shape keys don't export (tested for .fbx), wherein they work correctly for original object.Exact steps for others to reproduce the error
Export configuration doesn't seem to affect the bug, used configuration attached as .png.
Added subscriber: @DANTEpolaris
Added subscriber: @lichtwerk
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm, checking...
Linking material as object prevents shape keys from exportto Linking material as object (MaterialSlot.link) prevents shape keys from exportAdded subscriber: @mont29
Looks like this is because in that case [Material linked to object instead ob data], the FBX exporter will create a new mesh, see this comment:
So then we end up doing
And
new_from_object
doesnt seem to preserve shape_keys (despitepreserve_all_data_layers
)I havent looked into the details yet, but maybe @mont29 knows right away?