Amaranth "Save&Reload" does not save texture changes [2.82] #73905
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Reference: blender/blender-addons#73905
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System Information
Operating system: Darwin-15.6.0-x86_64-i386-64bit 64 Bits
Graphics card: Intel Iris Pro OpenGL Engine Intel Inc. 4.1 INTEL-10.14.74
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash:
blender/blender@77d23b0bd7
Worked: (optional)
Short description of error
Using "Save & Reload" command van Amarnth doesnt seem to be saving.
Exact steps for others to reproduce the error
It does state "no warning", but i feel it should save textures by default. Suppressing this warning is NOT good!
save-relaod.blend
Added subscriber: @RomboutVersluijs
Amaranth "Save&Reload" doesnt show save nor gives warning [2.82]to Amaranth "Save&Reload" does not save texture changes [2.82]Added subscriber: @ideasman42
This is more of a feature request, setting as a design task & assigning to Pablo to choose how to handle.
Changed status from 'Needs Triage' to: 'Confirmed'
I'm curious about what do you use this for?
This feature will be deprecated. The intent of it was to easily save and reload the file so that linked libraries are reloaded. Since 2.80 there is a new way to reload individual libraries from the Outliner, so I don't find the need for this feature. An easy way to get rid of orphan data is also likely to be part of the upcoming asset manager.
I sometimes used it to make sure link are live and working. Also tend to use in some addon to check items
This issue was referenced by
3c6a16fcbe
Changed status from 'Confirmed' to: 'Resolved'
Added a check before Save/Reload to look for images with unsaved changes.
It will not save nor reload, but show a warning in the status bar:
{F13311791, size=full}
And in the terminal it will show which images have not been saved yet:
{F13311794, size=full}