Export UV Layout option only exports UDIM tile 1001 #74325

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opened 2020-02-29 22:03:35 +01:00 by E Wizard · 19 comments

System Information
Operating system: Windows-10-10.0.17134-SP0 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19

Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: blender/blender@77d23b0bd7
Broken: version: 2.83 (sub 5), branch: master, commit date: 2020-02-28 16:45, hash: blender/blender@85f980c517
Worked: (optional)

Short description of error
As per the title, if you create a UDIM grid and then attempt to export that layout, only the first tile is exported.

Exact steps for others to reproduce the error
export.udim.bug.blend

  • Unwrap an object into multiple UV islands.
  • Create a UDIM grid of size 2x1.
  • Assign UV islands to different grids.
  • Expand UV toolbar menu and select Export UV layout.

Navigate to exported png file and note that only 1 is created and it only contains UDIM tile 1001.

Blend file demonstrating issue attached.

**System Information** Operating system: Windows-10-10.0.17134-SP0 64 Bits Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19 **Blender Version** Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash: `blender/blender@77d23b0bd7` Broken: version: 2.83 (sub 5), branch: master, commit date: 2020-02-28 16:45, hash: `blender/blender@85f980c517` Worked: (optional) **Short description of error** As per the title, if you create a UDIM grid and then attempt to export that layout, only the first tile is exported. **Exact steps for others to reproduce the error** [export.udim.bug.blend](https://archive.blender.org/developer/F8380693/export.udim.bug.blend) - Unwrap an object into multiple UV islands. - Create a UDIM grid of size 2x1. - Assign UV islands to different grids. - Expand UV toolbar menu and select Export UV layout. # Navigate to exported png file and note that only 1 is created and it only contains UDIM tile 1001. Blend file demonstrating issue attached.
Author

Added subscriber: @VektorNormal

Added subscriber: @VektorNormal

blender/blender#99973 was marked as duplicate of this issue

blender/blender#99973 was marked as duplicate of this issue
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Added subscribers: @ideasman42, @EAW

Added subscribers: @ideasman42, @EAW
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Confirmed using blender/blender@85f980c517

2_UDIM_tiles.jpg

Cubev4.png

@ideasman42 You are listed as the author, so adding you as a subscriber.

Confirmed using blender/blender@85f980c517 ![2_UDIM_tiles.jpg](https://archive.blender.org/developer/F8380754/2_UDIM_tiles.jpg) ![Cubev4.png](https://archive.blender.org/developer/F8380756/Cubev4.png) @ideasman42 You are listed as the author, so adding you as a subscriber.
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

This is more or less a Known Issue atm.
There is still some functionality missing in regards to UDIM, we have a task open for this, see blender/blender#72390 (Improve UDIM functionality), "Support for UDIMs in various other features that work with images"

Will add this report there as well.

This is more or less a Known Issue atm. There is still some functionality missing in regards to UDIM, we have a task open for this, see blender/blender#72390 (Improve UDIM functionality), "Support for UDIMs in various other features that work with images" Will add this report there as well.

Added subscriber: @APEC

Added subscriber: @APEC

Added subscriber: @mortom_ckm

Added subscriber: @mortom_ckm

Added subscriber: @cscholl

Added subscriber: @cscholl

This comment was removed by @cscholl

*This comment was removed by @cscholl*
Christophe Schollhammer self-assigned this 2022-03-12 23:52:40 +01:00

I've done a little addon to export udim tiles between a range
Here's the file, let me know if there's bugs or things to improve

cscholl_blender_addon_udim_export_layer.jpg
cs_udim_layout_export.py

I've done a little addon to export udim tiles between a range Here's the file, let me know if there's bugs or things to improve ![cscholl_blender_addon_udim_export_layer.jpg](https://archive.blender.org/developer/F12871747/cscholl_blender_addon_udim_export_layer.jpg) [cs_udim_layout_export.py](https://archive.blender.org/developer/F12923768/cs_udim_layout_export.py)

Added subscriber: @brecht

Added subscriber: @brecht

Thanks, but for this task we want to update the existing operator in Blender to support UDIMs, not switch to a different add-on or user interface.

I think the operator could automatically detect when there are UDIMs and not require UDIM start, end, grid size to be specified manually by the user.

Thanks, but for this task we want to update the existing operator in Blender to support UDIMs, not switch to a different add-on or user interface. I think the operator could automatically detect when there are UDIMs and not require UDIM start, end, grid size to be specified manually by the user.

Yes it would be great if operator can handle this however I'm not enough experienced to do this ;)

Yes it would be great if operator can handle this however I'm not enough experienced to do this ;)

Added subscriber: @lampy

Added subscriber: @lampy

Added subscriber: @clankill3r

Added subscriber: @clankill3r

I think it would make sense if you have to add a substitution token like .. or .. as we already have in the workflow. An error could come up if you don't have this token (like there also already is in the other part of the workflow).

I think it would make sense if you have to add a substitution token like .<UDIM>. or .<UVTILE>. as we already have in the workflow. An error could come up if you don't have this token (like there also already is in the other part of the workflow).

Added subscriber: @NunoAlexandreConceicao

Added subscriber: @NunoAlexandreConceicao
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Status
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labels 2023-10-09 22:32:27 +02:00
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Reference: blender/blender-addons#74325
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