FBX Export - Emissive Color / Specular Color / Shininess #74347

Closed
opened 2020-03-02 00:40:37 +01:00 by ryuukk · 10 comments

System Information
Operating system: Windows 10
Graphics card: RX 580

Blender Version
Broken: 2.81

Short description of error

Blender 2.8 came with new renderer/shader

So when exporting to FBX some properties are saved with default value since we can't edit them

Solution

Add a way to edit those properties

  • A new Lambert/Phong shader
  • via Custom properties

or

Don't export the stuff we can't edit

For the moment i can't use Blender 2.8 because of that, so i'm stuck with 2.79..

**System Information** Operating system: Windows 10 Graphics card: RX 580 **Blender Version** Broken: 2.81 **Short description of error** Blender 2.8 came with new renderer/shader So when exporting to FBX some properties are saved with default value since we can't edit them **Solution** Add a way to edit those properties - A new Lambert/Phong shader - via Custom properties or Don't export the stuff we can't edit For the moment i can't use Blender 2.8 because of that, so i'm stuck with 2.79..
Author

Added subscriber: @ryuukk

Added subscriber: @ryuukk
Member

Added subscriber: @ankitm

Added subscriber: @ankitm
Member

Changed status from 'Needs Triage' to: 'Archived'

Changed status from 'Needs Triage' to: 'Archived'
Ankit Meel self-assigned this 2020-03-03 15:21:49 +01:00
Member

Hi ryuukk ! I don't see a bug report here, but I appreciate your willingness to provide a solution to that problem. Please make a Q/A on https:*blender.stackexchange.com or https:*blenderartists.org/c/support/9

Hi ryuukk ! I don't see a bug report here, but I appreciate your willingness to provide a solution to that problem. Please make a Q/A on https:*blender.stackexchange.com or https:*blenderartists.org/c/support/9
Author

That is a bug, there is no way to edit a value that is exported with hardcoded default values

That is a bug, there is no way to edit a value that is exported with hardcoded default values
Ankit Meel removed their assignment 2020-03-03 16:55:42 +01:00
Member

Changed status from 'Archived' to: 'Needs User Info'

Changed status from 'Archived' to: 'Needs User Info'
Member

some properties are saved with default

can you tell which ones ?

> some properties are saved with default can you tell which ones ?

Added subscriber: @brecht

Added subscriber: @brecht

Changed status from 'Needs User Info' to: 'Archived'

Changed status from 'Needs User Info' to: 'Archived'
Brecht Van Lommel self-assigned this 2020-03-04 09:06:59 +01:00

Presumably it's the ones mentioned in the title.

It's a good to suggestion to add a way to edit this, but that's really a feature request outside the scope of the bug tracker.
https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

The more future proof solution may be to stop exporting the old material model entirely, and use the principled BSDF model that most game engines and 3D apps support now.

Presumably it's the ones mentioned in the title. It's a good to suggestion to add a way to edit this, but that's really a feature request outside the scope of the bug tracker. https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests The more future proof solution may be to stop exporting the old material model entirely, and use the principled BSDF model that most game engines and 3D apps support now.
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Reference: blender/blender-addons#74347
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