Export gLTF 2.0 (draco compression not including multiple materials) #75132

Closed
opened 2020-03-27 15:31:19 +01:00 by Noah Stevens · 5 comments

System Information
Operating system: Windows 10 x64
Graphics card: NVIDIA Geforce 965m

Blender Version
Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen)
Worked: (newest version of Blender that worked as expected)

Short description of error
When exporting meshes from Blender to gLTF 2.0 using DRACO compression, it seems to corrupt all the materials except for one. I did the same process using Blender 2.81 and it worked as expected.

Exact steps for others to reproduce the error
Select multiple meshes that each have a basic Principle BSDF shader with an image texture for Diffuse, select export to gLTF 2.0, then select gLTF Binary (.glb), include selected objects and enable Compression under Geometry. If you view you exported file with https://sandbox.babylonjs.com/ you should see the issue.

**System Information** Operating system: Windows 10 x64 Graphics card: NVIDIA Geforce 965m **Blender Version** Broken: (example: 2.80, edbf15d3c044, master, 2018-11-28, as found on the splash screen) Worked: (newest version of Blender that worked as expected) **Short description of error** When exporting meshes from Blender to gLTF 2.0 using *DRACO* compression, it seems to corrupt all the materials except for one. I did the same process using Blender 2.81 and it worked as expected. **Exact steps for others to reproduce the error** Select multiple meshes that each have a basic Principle BSDF shader with an image texture for Diffuse, select export to gLTF 2.0, then select gLTF Binary (.glb), include selected objects and enable Compression under Geometry. If you view you exported file with https://sandbox.babylonjs.com/ you should see the issue.
Author

Added subscriber: @Noah-Stevens

Added subscriber: @Noah-Stevens

Added subscriber: @JulienDuroure

Added subscriber: @JulienDuroure
Member

Note: this issue is now reported on upstream repository: https://github.com/KhronosGroup/glTF-Blender-IO/issues/1006

Note: this issue is now reported on upstream repository: https://github.com/KhronosGroup/glTF-Blender-IO/issues/1006

This issue was referenced by e47d2bcfad

This issue was referenced by e47d2bcfad930240bfe15980facdbe0f94e51f23
Member

Changed status from 'Needs Triage' to: 'Resolved'

Changed status from 'Needs Triage' to: 'Resolved'
Julien Duroure self-assigned this 2020-06-23 19:29:21 +02:00
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Reference: blender/blender-addons#75132
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