FBX 7.5 file not importing. #75277

Open
opened 2020-04-01 15:04:59 +02:00 by Arthur Ry · 9 comments

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Quadro K1100M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 426.00

Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: blender/blender@26bd5ebd42
Worked: Haven't found one yet (I've tested the file on "2.83 (sub 11), branch: master, commit date: 2020-03-31 23:07, hash: blender/blender@da3cb514e5" with no success)

Short description of error
I exported an FBX 7.5 file from AssetStudio.x64 v0.14.28 (A toolkit for unpacking Unity powered games). I tried to import it in the blender, but nothing seems to be imported. However, the file can be successfully imported in Cinema 4D R19.068. I suspect that there's a bug in blender's fbx importer.

Also, I've tried to play around with import settings, but still, I got no success.

Here's how the file looks in Cinema 4D (imported successfully).
screenshot_20200401205723.png

Here's the log from blender's console

FBX Import: start importing C:\Users\*****\Desktop\GameObject\rb00_battle_00.fbx
FBX version: 7500
        FBX import: Prepare...
                Done (0.000000 sec)

        FBX import: Templates...
                Done (0.000000 sec)

        FBX import: Nodes...
                Done (0.000000 sec)

        FBX import: Connections...
                Done (0.078125 sec)

        FBX import: Meshes...
                Done (0.250000 sec)

        FBX import: Materials & Textures...
                Done (0.031250 sec)

        FBX import: Cameras & Lamps...
                Done (0.015625 sec)

        FBX import: Objects & Armatures...
                Done (0.015625 sec)

        FBX import: ShapeKeys...
                Done (0.015625 sec)

        FBX import: Animations...
                Done (0.078125 sec)

        FBX import: Assign materials...
                Done (0.000000 sec)

        FBX import: Assign textures...
                Done (0.031250 sec)

        FBX import: Cycles z-offset workaround...
                Done (0.000000 sec)

        Done (1.515625 sec)

Import finished.

Exact steps for others to reproduce the error
Import "rb00_battle_00.fbx" in this FBX_not_importing.7z archive file. You should see that blender lags a while but nothing imported.

**System Information** Operating system: Windows-10-10.0.18362 64 Bits Graphics card: Quadro K1100M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 426.00 **Blender Version** Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: `blender/blender@26bd5ebd42` Worked: Haven't found one yet (I've tested the file on "2.83 (sub 11), branch: master, commit date: 2020-03-31 23:07, hash: `blender/blender@da3cb514e5`" with no success) **Short description of error** I exported an FBX 7.5 file from AssetStudio.x64 v0.14.28 (A toolkit for unpacking Unity powered games). I tried to import it in the blender, but nothing seems to be imported. However, the file can be successfully imported in Cinema 4D R19.068. I suspect that there's a bug in blender's fbx importer. Also, I've tried to play around with import settings, but still, I got no success. Here's how the file looks in Cinema 4D (imported successfully). ![screenshot_20200401205723.png](https://archive.blender.org/developer/F8441354/screenshot_20200401205723.png) Here's the log from blender's console ``` FBX Import: start importing C:\Users\*****\Desktop\GameObject\rb00_battle_00.fbx FBX version: 7500 FBX import: Prepare... Done (0.000000 sec) FBX import: Templates... Done (0.000000 sec) FBX import: Nodes... Done (0.000000 sec) FBX import: Connections... Done (0.078125 sec) FBX import: Meshes... Done (0.250000 sec) FBX import: Materials & Textures... Done (0.031250 sec) FBX import: Cameras & Lamps... Done (0.015625 sec) FBX import: Objects & Armatures... Done (0.015625 sec) FBX import: ShapeKeys... Done (0.015625 sec) FBX import: Animations... Done (0.078125 sec) FBX import: Assign materials... Done (0.000000 sec) FBX import: Assign textures... Done (0.031250 sec) FBX import: Cycles z-offset workaround... Done (0.000000 sec) Done (1.515625 sec) Import finished. ``` **Exact steps for others to reproduce the error** Import "rb00_battle_00.fbx" in this [FBX_not_importing.7z](https://archive.blender.org/developer/F8441323/FBX_not_importing.7z) archive file. You should see that blender lags a while but nothing imported.
Author

Added subscriber: @net2cn

Added subscriber: @net2cn
Member

Added subscriber: @lichtwerk

Added subscriber: @lichtwerk
Member

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Indeed nothing seems to be imported.
Will confirm for now, needs a deeper look...

Indeed nothing seems to be imported. Will confirm for now, needs a deeper look...

Added subscriber: @mont29

Added subscriber: @mont29

Changed status from 'Confirmed' to: 'Needs User Info'

Changed status from 'Confirmed' to: 'Needs User Info'

Probably something changed in the 7500 version of the format... meshes, materials and textures are properly imported, but no object...

Thing is, I am not going to investigate that with a 5Mb file. Please provide a minimal file reproducing the issue (like a simple cube with one or two bones' armature, no texture, no animation, etc.)

Probably something changed in the 7500 version of the format... meshes, materials and textures are properly imported, but no object... Thing is, I am not going to investigate that with a 5Mb file. Please provide a **minimal** file reproducing the issue (like a simple cube with one or two bones' armature, no texture, no animation, etc.)
Author

Hi, after some trials and errors I managed to produce a 77 KB file that blender is not importing but Cinema 4D is importing.
C4D:
C4D_20200728201107.png
blender 2.83:
blender_20200728201410.png
I'll provide the file here:
Bone.fbx
I wonder that maybe the weight import or the bone import is malfunctioning and causing the whole file is being ignored by the importer?

Hi, after some trials and errors I managed to produce a 77 KB file that blender is not importing but Cinema 4D is importing. C4D: ![C4D_20200728201107.png](https://archive.blender.org/developer/F8724813/C4D_20200728201107.png) blender 2.83: ![blender_20200728201410.png](https://archive.blender.org/developer/F8724816/blender_20200728201410.png) I'll provide the file here: [Bone.fbx](https://archive.blender.org/developer/F8724820/Bone.fbx) I wonder that maybe the weight import or the bone import is malfunctioning and causing the whole file is being ignored by the importer?

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'

Changed status from 'Needs User Info' to: 'Needs Developer To Reproduce'
Sign in to join this conversation.
No Milestone
No project
No Assignees
4 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-addons#75277
No description provided.