Gltf Imports are splitted into chunks #76677

Closed
opened 2020-05-12 13:23:54 +02:00 by Julian Mohr · 10 comments

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87

Blender Version
Broken: version: 2.90 (sub 1), branch: master, commit date: 2020-05-11 16:43, hash: blender/blender@b026965f80

Short description of error
Gltf Imports are split into chuncks and need to be connected manually.
(exported with default settings)

Exact steps for others to reproduce the error
Subdivide a cube
export as gltf
and reimport it
Alt J for Quads
Set transform to individual origins
shrink it
2020-05-12 13-12-17.mp4

**System Information** Operating system: Windows-10-10.0.18362-SP0 64 Bits Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87 **Blender Version** Broken: version: 2.90 (sub 1), branch: master, commit date: 2020-05-11 16:43, hash: `blender/blender@b026965f80` **Short description of error** Gltf Imports are split into chuncks and need to be connected manually. (exported with default settings) **Exact steps for others to reproduce the error** Subdivide a cube export as gltf and reimport it Alt J for Quads Set transform to individual origins shrink it [2020-05-12 13-12-17.mp4](https://archive.blender.org/developer/F8530472/2020-05-12_13-12-17.mp4)
Author

Added subscriber: @Jewls

Added subscriber: @Jewls
Author

Also noticed something weird is going on in the outliner but wasnt able to reproduce the 3rd light and camera

Also noticed something weird is going on in the outliner but wasnt able to reproduce the 3rd light and camera
Author

For safety i tested it also with external software: here is the bee.glb model from windows integrated "3D-Viewer".
screen.png

For safety i tested it also with external software: here is the bee.glb model from windows integrated "3D-Viewer". ![screen.png](https://archive.blender.org/developer/F8530524/screen.png)

Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
Member

Added subscriber: @JulienDuroure

Added subscriber: @JulienDuroure
Julien Duroure self-assigned this 2020-05-15 07:05:41 +02:00
Member

You can follow the upstream issue relative to your issue here: https://github.com/KhronosGroup/glTF-Blender-IO/issues/1069

You can follow the upstream issue relative to your issue here: https://github.com/KhronosGroup/glTF-Blender-IO/issues/1069
Author

oh nice thank you @JulienDuroure

oh nice thank you @JulienDuroure

Added subscriber: @filibis

Added subscriber: @filibis

This issue was referenced by 01186b0df9

This issue was referenced by 01186b0df9c54eefea95cf8861b8f5fb9960ddf3
Member

Changed status from 'Confirmed' to: 'Resolved'

Changed status from 'Confirmed' to: 'Resolved'
Sign in to join this conversation.
No Milestone
No project
No Assignees
5 Participants
Notifications
Due Date
The due date is invalid or out of range. Please use the format 'yyyy-mm-dd'.

No due date set.

Dependencies

No dependencies set.

Reference: blender/blender-addons#76677
No description provided.