.FBX export fails in certain scenarios #77602
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
3 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#77602
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87
Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-05-31 21:28, hash:
blender/blender@fcccee0c33
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: FBX format (4, 21, 2)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier
Short description of error
Fails to export .fbx animation/NLA in this particular situation. cause unknown
Exact steps for others to reproduce the error
Successfully retarget a .BVH to existing armature. Watch as the retarget makes an NLA strip instead of keyframes. Press play, watch the animation work successfully. Try to export as .FBX, see following error messages
On further research, it is probably the same as the following
Added subscriber: @Hunanbean
Added subscriber: @lichtwerk
Sorry this somehow slipped through, it has now been reported again in blender/blender#93185 (Phyton: Traceback Error) with an example file, will merge these reports
Closed as duplicate of blender/blender#93185
Changed status from 'Duplicate' to: 'Confirmed'
Hm, reported decided to withdraw, will confirm this one then (will still need to provide an example .blend file)
Changed status from 'Confirmed' to: 'Needs User Info'
So one reason I found for this error is the NLA being in tweakmode:
#77602.blend
But since I am not sure if this is really covering your case, I have reported this separately in #93209 (FBX export error if there is an action in NLA tweakmode) (fix incoming...).
For your case, it would be good to have an example .blend file (where the export fails) so we can reproduce if this is the same issue (or has a different cause)
Added subscriber: @Blendify
Changed status from 'Needs User Info' to: 'Resolved'
No activity for more than a week. As per the tracker policy we assume the issue is gone and can be closed.
Thanks again for the report. If the problem persists please open a new report with the required information.