Mesh Operations (Easier Mesh Replacement) #79705
When I used Blender I realised something that had been slowing down my workflow. The issue which was slowing down my workflow was the inability to replace meshes. There was no way to directly replace a mesh. To replace a mesh I would have had to delete my current mesh and then add a new mesh through a series of menus which was drastically slow. To solve the issue, I modified Blender’s programming to account for this. I added a feature that I call, “Mesh Operations” to quickly replace a selected mesh. The feature automatically deletes the mesh and adds a new mesh in a matter of seconds, completely eliminating the need for you to go through the process.
I have been using this for the past week and it has let me complete my projects faster.
Works in Blender versions 2.8 and over.
Update (19/08/2020): Updated script for installation issue.
Please see my video explaining my add-on: https://www.youtube.com/watch?v=UwXbmd_gdfQ
Also you can see my article about it on my website: https://alisoltanian.com/2020/08/11/easier-mesh-replacement-blender-add-on/
I would like to comment on this in case it got missed by the devs. I'd just like to say that it is fantastic to see aspiring coders like yourself working on projects like this and acknowledge the great work you have done so far. Well done.
That said, perhaps a better place to discuss it further would be somewhere like the Blender Artists forum? Either
I have tested your script and have some feedback and questions for you and would be happy to discuss them there, if you are interested. There are also a lot of talented coders, who know a lot more about python than I do, who could help you too.
Hi db (phocomelus),
Thanks for the comment, feedback and compliment.
I had actually also put a post on blenderartists.org about this add-on. Here's the link for it:
I'll be interested in any feedback or comments. I'll probably be doing more add-ons in the future since i work a lot with blender for game development (to create the characters) and animation.
No due date set.
No dependencies set.
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?