Incorrect bolt sizes BoltFactory add-on #80648
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#80648
Loading…
Reference in New Issue
No description provided.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
System Information
Operating system: Linux-5.6.0-2-amd64-x86_64-with-debian-10.5 64 Bits
Graphics card: GeForce GTX 960/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.100
Blender Version
Broken: version: 2.90.0, branch: master, commit date: 2020-08-31 11:26, hash:
blender/blender@0330d1af29
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: BoltFactory (0, 4, 0)
Author: Aaron Keith
Short description of error
The thread length is always less than the specified "Thread length".
Exact steps for others to reproduce the error
Go to side view, create a bolt. If you count on the grid, you will see that the length to the head is less than indicated in "Thread Length". In any preset. And in different presets this length will be different. And in the M12 preset it is generally difficult to use because of the "Shank Lenght" parameter, which spoils the overall length.
In the screenshot, I alternately chose the M * preset and set the length to 20mm.
Added subscriber: @Az3Dip
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
I can confirm that. But the actual thread length is a discrete multiple of the number of turns that are derived from the thread length given to the operation. So this may just be an expected result.