import FBX fails on bump maps on 2.90.1 #81821
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Reference: blender/blender-addons#81821
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when importing a scene from a FBX file, which has a bump (=height) map instead of a tangent-space normal map,
a normal-map node (with tangent-space) is created instead of a bump map node.
And the TexImage node of the bump map is missing (when loading a FBX which was exported by Blender FBX exporter)
blend file (incl. textures):
bumpTest.zip
Steps:
try to import bumpTestA_1.fbx into a scene and look into Shader Editor
(exporting from FBX obviously does not write the bump texture;
but the problem also happens on importing FBX files, which have bump maps; or they were wrongly connected to normal maps; I cannot checkout that, cause they were from third party content)
Broken: 2.90.1 (official release)
Added subscriber: @(Deleted)
Added subscriber: @OmarEmaraDev
Changed status from 'Needs Triage' to: 'Confirmed'
I can replicate on latest version still.