Blenderkit asset bar doesnt show materials #85093
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Unbreak Now!
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Reference: blender/blender-addons#85093
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.09
Blender Version
Broken: version: 2.91.2, branch: master, commit date: 2021-01-19 16:15, hash:
blender/blender@5be9ef4177
Worked: (newest version of Blender that worked as expected)
Short description of error
[i found out that if i install the "filmic-blender" on color management , blenderkit wont show the assets bar.
and that it is..]
Exact steps for others to reproduce the error
[if i return the colormanagement folder , blenderkit will show materials again.]
Added subscriber: @dealix
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Confirmed'
The issue is that BlenderKit assumes that colorspaces with a particular name exist, e.g.
sRGB
andNon-Color
. As a replacement forNon-Color
it is possible to set is_data toTrue
on thecolorspace_settings
. This will pick the colorspace from the OCIO config that is marked asisdata: True
.As for the sRGB and other colorspaces, this may be a bit more complicated depending on whether the colorspace the image was created with is actually available in the OCIO config that is used.
Ok, this has been now fixed with commit
dfeb905d62
I wonder if this kind of fixes can be merged into LTS?
Added subscriber: @PratikPB2123
Changed status from 'Confirmed' to: 'Resolved'
Will close then :)