Cycles Render(Mac)not Recognizing any CUDA Devices since 2.9x (2.83.8 works) #86547
Labels
No Label
Interest
Animation & Rigging
Interest
Blender Cloud
Interest
Collada
Interest
Core
Interest
Documentation
Interest
Eevee & Viewport
Interest
Geometry Nodes
Interest
Grease Pencil
Interest
Import and Export
Interest
Modeling
Interest
Modifiers
Interest
Nodes & Physics
Interest
Pipeline, Assets & IO
Interest
Platforms, Builds, Tests & Devices
Interest
Python API
Interest
Rendering & Cycles
Interest
Sculpt, Paint & Texture
Interest
Translations
Interest
User Interface
Interest
UV Editing
Interest
VFX & Video
Meta
Good First Issue
Meta
Papercut
Module
Add-ons (BF-Blender)
Module
Add-ons (Community)
Platform
Linux
Platform
macOS
Platform
Windows
Priority
High
Priority
Low
Priority
Normal
Priority
Unbreak Now!
Status
Archived
Status
Confirmed
Status
Duplicate
Status
Needs Info from Developers
Status
Needs Information from User
Status
Needs Triage
Status
Resolved
Type
Bug
Type
Design
Type
Known Issue
Type
Patch
Type
Report
Type
To Do
No Milestone
No project
No Assignees
2 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: blender/blender-addons#86547
Loading…
Reference in New Issue
Block a user
No description provided.
Delete Branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
{F9889153}/ High Sierra Nvidia Mac Users still out here please fix this
/ tested with GTX 980, GeForce 680macEdition, Nvidia K5000mac, PC EVGA 1050ti Webdrivers /All Devices work with last LST 2.83
Add-ons > Cycles Render Engine
Preferences :No Compatible GPUs found for Path Tracing
System Information
Operating system: Darwin-17.3.0-x86_64-i386-64bit 64 Bits
Graphics card: NVIDIA Quadro K5000 OpenGL Engine NVIDIA Corporation 4.1 NVIDIA-10.29.10 378.10.10.10.25.102
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash:
blender/blender@02948a2cab
Worked: (newest version of Blender that worked as expected)
Addon Information
Name: Cycles Render Engine ()
Author:
Short description of error
[Please fill out a short description of the error here]
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]
Added subscriber: @CGArtistic
Cycles Render not Recognizing CUDA Devices anymore since 2.8x / High Sierra Nvidia Mac Users still out here !to Cycles Render not Recognizing CUDA Devices anymore since 2.9X (2.83.8 works!) / High Sierra Nvidia Mac Users still out here !Tested on Sierra10.12 / High Sierra 10.13.2-10.13.6 with Nvidia Webdrivers and CUDA macos drivers
Changed status from 'Needs Triage' to: 'Needs Developer To Reproduce'
Cycles Render not Recognizing CUDA Devices anymore since 2.9X (2.83.8 works!) / High Sierra Nvidia Mac Users still out here !to Cycles Render (Mac) not Recognizing CUDA Devices anymore since 2.9X (2.83.8 works) / High Sierra Nvidia Mac Users still out here !Cycles Render (Mac) not Recognizing CUDA Devices anymore since 2.9X (2.83.8 works) / High Sierra Nvidia Mac Users still out here !to Cycles Render (Mac) not Recognizing any CUDA Devices since 2.9X (2.83.8 works) / High Sierra Nvidia Mac Users still out here !Cycles Render (Mac) not Recognizing any CUDA Devices since 2.9X (2.83.8 works) / High Sierra Nvidia Mac Users still out here !to Cycles Render(Mac)not Recognizing any CUDA Devices since 2.9x(2.83.8works) / High Sierra Nvidia Mac Users still out here !Cycles Render(Mac)not Recognizing any CUDA Devices since 2.9x(2.83.8works) / High Sierra Nvidia Mac Users still out here !to Cycles Render(Mac)not Recognizing any CUDA Devices since 2.9x (2.83.8 works)Added subscriber: @rjg
Changed status from 'Needs Developer To Reproduce' to: 'Archived'
Thank you for your report. Unfortunately, Blender 2.90 and later do not support CUDA rendering on macOS because Nvidia discontinued the development of the CUDA Toolkit for macOS. The last version that was release for it was 10.2 .
Hence current Blender version do not allow to use GPU rendering on macOS. This is documented in the [release notes ]] and [ https:*docs.blender.org/manual/en/dev/render/cycles/gpu_rendering.html#gpu-rendering | the manual .