FBX export errors when object keeps in Edit mode #87038
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Reference: blender/blender-addons#87038
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 456.38
Blender Version
Broken: version: 2.92.0, branch: master, commit date: 2021-02-24 16:25, hash:
blender/blender@02948a2cab
Addon Information
Name: FBX format (4, 22, 0)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier
Short description of error
Basically, I believe that it is the same error https://developer.blender.org/T79343 but to be honest, I'm not 100% sure.
What you need to do is somehow keep the object in edit mode, remove active state from it then export. If you export object from Edit mode error will not happen, I guess export script have some checking if object in edit mode and if it so, make some workarounds. But if you hide the object when it in Edit mode, it stays in Edit mode until you select it again.
So in the test file you can get this weird state:
Exact steps for others to reproduce the error
Fbx export error.blend
or
Exact steps for others to reproduce test file
Added subscriber: @crantisz
Added subscriber: @mano-wii
Changed status from 'Needs Triage' to: 'Confirmed'
Thanks for the report, I can confirm.