hex color #87515
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Reference: blender/blender-addons#87515
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 461.72
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-02-12 16:20, hash:
blender/blender@77d23b0bd7
Worked: (optional)
Addon Information
Name: FBX format (4, 20, 2)
Author: Campbell Barton, Bastien Montagne, Jens Restemeier
Short description of error
[wrong hex color material export]
Exact steps for others to reproduce the error
[any fbx exported with te plug-in have a material with the wrong hex color code]
Added subscriber: @E_Toma
Added subscriber: @rjg
Changed status from 'Needs Triage' to: 'Needs User Info'
_open Blender 2.92.2
_click on the Cube (default scene)
_open Shading viewport
_in Principled BSDF > Base Color > insert directly exe code 8000ff for example
_export fbx from dropdown file
_then clic Export FBX with default settings
now open exported.fbx object in 3D visualizer default app on Windows 10
you should see some thing like this attached file
the color you see is different
seem Blender export a material with the Linear hex Code 3700FF
but i need to see and export sRGB hex Code 8000ff
other 3D program like unity and c4d the same
Changed status from 'Needs User Info' to: 'Needs Triage'
some news about hex code , fbx exporter?
I've taken a quick look and it seems that the FBX SDK documentation doesn't specify a color space for the property. Blender treats it as scene linear, whereas Microsoft's 3D-Viewer appears to interpret the value as sRGB. Unless there is some information that I'm not aware of, this doesn't seem to be properly specified so it is unclear what the proper approach is.
but i entered the srgb hexe code in blender and i see it correctly _ we should also understand why exporter tipically works with other software.
Closed as duplicate of #93174