Vertex snapping at world origin when using 'Snap_Utilities_Line' add-on #89810
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Reference: blender/blender-addons#89810
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System Information
Operating system: Windows-10-10.0.19041-SP0 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 460.89
Blender Version
Broken: version: 2.93.2 Release Candidate, branch: master, commit date: 2021-07-07 05:52, hash:
blender/blender@9e64fd461a
Worked: (newest version of Blender that worked as expected)
Short description of error
[Disable 'Show Gizmo'] Whatever you do, you create a vertex at the origin.
Exact steps for others to reproduce the error
Added subscriber: @Dayar
Added subscribers: @mano-wii, @PratikPB2123
Changed status from 'Needs Triage' to: 'Confirmed'
Can confirm the 2nd issue but not able to recreate the first. Please make sure to report one issue in each report. I rather create separate reports for every issue :)
@mano-wii , can you take a look at this?
traceback of 2nd issue
File "D:\BF_daily_build\2.93.0\blender-2.93.2-candidate+v293.03d5c8b4edf4-windows.amd64-release\2.93\scripts\addons\mesh_snap_utilities_line\op_line.py", line 289, in modal
self.snap_obj, self.prevloc, self.location, self.type, self.bm, self.geom, self.len = snap_utilities(
File "D:\BF_daily_build\2.93.0\blender-2.93.2-candidate+v293.03d5c8b4edf4-windows.amd64-release\2.93\scripts\addons\mesh_snap_utilities_line\common_utilities.py", line 190, in snap_utilities
snp_obj, loc, elem, elem_co, view_vector, orig, bm, bm_geom = get_snap_bm_geom(sctx, main_snap_obj, mcursor)
File "D:\BF_daily_build\2.93.0\blender-2.93.2-candidate+v293.03d5c8b4edf4-windows.amd64-release\2.93\scripts\addons\mesh_snap_utilities_line\common_utilities.py", line 104, in get_snap_bm_geom
r_snp_obj, r_loc, r_elem, r_elem_co = sctx.snap_get(mcursor, main_snap_obj)
File "D:\BF_daily_build\2.93.0\blender-2.93.2-candidate+v293.03d5c8b4edf4-windows.amd64-release\2.93\scripts\addons\mesh_snap_utilities_line\snap_context_l_init_.py", line 480, in snap_get
snap_obj, index = self.get_nearest_index(mval)
File "D:\BF_daily_build\2.93.0\blender-2.93.2-candidate+v293.03d5c8b4edf4-windows.amd64-release\2.93\scripts\addons\mesh_snap_utilities_line\snap_context_l_init.py", line 184, in _get_nearest_index
rect = ((max(0, loc_curr[0] - self.threshold), min(self._snap_buffer.dimensions[0], loc_curr[0] + self.threshold)),
Ok,I will report the first one again.
Thanks, I will clean the BUG01 data from this task description :)
BUGs of community addon 'Snap_Utilities_Line'to Vertex snapping at world origin when using 'Snap_Utilities_Line' add-onThis issue was referenced by
8ee9bd5d63
Changed status from 'Confirmed' to: 'Resolved'