Addon pie menus: Origin to bottom operator applies Scale and rotation #96011

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opened 2022-02-24 12:41:36 +01:00 by Vyacheslav Kobozev · 8 comments

System Information
Operating system: Windows-8.1-6.3.9600-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12

Blender Version
Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-18 21:28, hash: blender/blender@93cc892470

Short description of error
As title say. It shouldn`t apply scale, same way as origin to selection.
Just stretch default cube to Z and try to apply origin to bottom.
2022-02-24_14-14-44.mp4

**System Information** Operating system: Windows-8.1-6.3.9600-SP0 64 Bits Graphics card: NVIDIA GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 472.12 **Blender Version** Broken: version: 3.1.0 Beta, branch: master, commit date: 2022-02-18 21:28, hash: `blender/blender@93cc892470` **Short description of error** As title say. It shouldn`t apply scale, same way as origin to selection. Just stretch default cube to Z and try to apply origin to bottom. [2022-02-24_14-14-44.mp4](https://archive.blender.org/developer/F12885374/2022-02-24_14-14-44.mp4)

Added subscriber: @Vyach

Added subscriber: @Vyach
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Added subscriber: @OmarEmaraDev

Added subscriber: @OmarEmaraDev
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Changed status from 'Needs Triage' to: 'Confirmed'

Changed status from 'Needs Triage' to: 'Confirmed'
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I can replicate that. The operator does explicitly apply the scale when looking at the source. But it doesn't really make sense, so I would consider this as confirmed.

I can replicate that. The operator does explicitly apply the scale when looking at the source. But it doesn't really make sense, so I would consider this as confirmed.
Member

Also applies the rotation: #104951

Also applies the rotation: https://projects.blender.org/blender/blender-addons/issues/104951
Pratik Borhade changed title from Addon: 3D viewport pie menues. Origin to bottom operator also applies Scale to Addon pie menus: Origin to bottom operator applies Scale rotation 2023-11-10 07:01:56 +01:00
Pratik Borhade changed title from Addon pie menus: Origin to bottom operator applies Scale rotation to Addon pie menus: Origin to bottom operator applies Scale and rotation 2023-11-10 07:02:05 +01:00

Poke!
Version 4.0.0, 878f71061b8e, 2023-11-13 17:26
Bug still present

I tried to remove str 60. It solves applying issue, BUT now object jumps

Poke! Version 4.0.0, `878f71061b8e`, 2023-11-13 17:26 Bug still present I tried to remove str 60. It solves applying issue, BUT now object jumps

So, after fix, here are two options:
Keep visual place: object stays at exact same place visually, but it`s location changed, rotation and scale are untouched (default option, i suppose)
Keep location untouched: object jumps, keeps all original transforms. Good to place objects on the table.

In both ways origin will jump to visual bottom, as it did before.

Also, there are two ways exist: set origin at local bottom or at global/visual bottom

So, after fix, here are two options: Keep visual place: object stays at exact same place visually, but it`s location changed, rotation and scale are untouched (default option, i suppose) Keep location untouched: object jumps, keeps all original transforms. Good to place objects on the table. In both ways origin will jump to visual bottom, as it did before. Also, there are two ways exist: set origin at local bottom or at global/visual bottom

Edit: It seems I've downloaded the wrong or outdated version of Pie menus because today I've downloaded 3d Viewport pie menus which has an updated UI and (at a glance) new features (relating to origin manipulation). Most importantly, rotation and scale are no longer applied.

Hi, has this been fixed because it seems to still be applying both Rotation and Scale when using 'Origin to bottom' on object.
I've asked on reddit here about the issue:
Resolved *
*https://www.reddit.com/r/blenderhelp/comments/1f3ccxv/comment/lkd99d7/?context=3
" Object Bounding Box rotates when applying rotation or using Origin to Bottom function via Pie menus - Is this intended behavior? "

Edit: It seems I've downloaded the wrong or outdated version of Pie menus because today I've downloaded 3d Viewport pie menus which has an updated UI and (at a glance) new features (relating to origin manipulation). Most importantly, rotation and scale are no longer applied. *Hi, has this been fixed because it seems to still be applying both Rotation and Scale when using 'Origin to bottom' on object. I've asked on reddit here about the issue:* Resolved * *https://www.reddit.com/r/blenderhelp/comments/1f3ccxv/comment/lkd99d7/?context=3 " Object Bounding Box rotates when applying rotation or using Origin to Bottom function via Pie menus - Is this intended behavior? "
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Reference: blender/blender-addons#96011
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