Rigify Add-on Functions Broken/Missing #98787
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Reference: blender/blender-addons#98787
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System Information
Operating system: Windows-10-10.0.19044-SP0 64 Bits
Graphics card: NVIDIA GeForce RTX 3090/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.59
Blender Version
Broken: version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash:
blender/blender@e05e1e3691
Worked: Blender 3.1.2
Short description of error
The Rigify add-on and, from what it seems, most of its components seems to be broken/missing.
The pre-made armatures are missing from the Add menu, and attempting to generate any kind of rig yields "Generation has thrown an exception: 'RigifyParameters' object has no attribute 'limb_type'"
errors.
Exact steps for others to reproduce the error
Added subscriber: @Densle
Added subscriber: @TodorNikolov
I gave it a try. Seems fine to me.
Added subscriber: @Harvester
Here on:
Operating system: Windows-10-10.0.19043-SP0 64 Bits
Graphics card: NVIDIA GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 512.96
Blender version: 3.2.0, branch: master, commit date: 2022-06-08 10:22, hash:
blender/blender@e05e1e3691
Add-on: Rigify version 0.6.6 with Cloud Rig Feature Set version 0.0.8
Everything seems to work fine generating all available Rigs as per screenshot below
That's super bizarre.
With a fresh instillation, with factory settings, nothing is working. I receive an error when trying to enable the add-on.
But I'll try a re-download.
You might try to reset Blender to its Default Settings (from the File menu | Defaults | Load Factory Settings) and reactivate the Rifigy add-on in the Preferences, then try again.
Yeah, that console error was what I received after trying with default settings.
Alrighty, so I tried downloading the zip of the latest stable build (e05e1e369187), and with default settings, I got the same error from earlier.
I downloaded and installed the latest version via installer, reverted to default and still received the same error.
If it's helpful, here's a snapshot of my console when trying to enable the add-on:
Then that big chunk of rig component names gets repeated a lot and ends at the registered subclass line.
It looks to have been something to do with Cloudrig. If I delete it from the script's folder in app data, things resolve.
Closed as duplicate of #97622
Added subscriber: @OmarEmaraDev
Since this is about registering Cloudrig, I merged to that report.