io_scene_3ds: Added spotlight parameters #104564
@ -989,7 +989,7 @@ def process_next_chunk(context, file, previous_chunk, imported_objects, CONSTRAI
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# including these here means their OB_NODE_HDR are scanned
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# another object is being processed
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elif new_chunk.ID in {KFDATA_AMBIENT, KFDATA_OBJECT, KFDATA_CAMERA, KFDATA_LIGHT}:
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elif new_chunk.ID in {KFDATA_AMBIENT, KFDATA_OBJECT, KFDATA_CAMERA, KFDATA_LIGHT, KFDATA_SPOTLIGHT}:
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object_id = ROOT_OBJECT
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tracking = 'OBJECT'
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child = None
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